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Animated sprite in tiled map are not fliped as they should #1916

@vanicat

Description

@vanicat

Bug Report

System Info

Arcade 3.0.0.dev26

vendor: NVIDIA Corporation
renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2
version: (3, 3)
python: 3.11.0 (main, Oct 24 2022, 18:26:48) [MSC v.1933 64 bit (AMD64)]
platform: win32
pyglet version: 2.0.9
PIL version: 10.0.1

Actual behavior:

When loading a tiled map with flipped animated sprite, arcade do not flip the animated sprite.

Sprite with no animation have no problem

Steps to reproduce/example code:

my recent ludumdare entry has the problem: a conveyor belt game

If needed I could try to make a minimal example.

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