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12 changes: 0 additions & 12 deletions arcade/sprite/sprite.py
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@

from arcade import Texture, load_texture
from arcade.hitbox import HitBox, RotatableHitBox
from arcade.math import get_angle_degrees
from arcade.texture import get_default_texture
from arcade.types import PathOrTexture, Point

Expand Down Expand Up @@ -312,17 +311,6 @@ def stop(self) -> None:
self.velocity = 0, 0
self.change_angle = 0

def face_point(self, point: Point) -> None:
"""
Face the sprite towards a point. Assumes sprite image is facing upwards.

:param Point point: Point to face towards.
"""
angle = get_angle_degrees(self.center_x, self.center_y, point[0], point[1])

# Reverse angle because sprite angles are backwards
self.angle = -angle

# ---- Draw Methods ----

def draw(self, *, filter=None, pixelated=None, blend_function=None) -> None:
Expand Down