Compatibility #105
Replies: 3 comments 1 reply
|
Hi, "More Realistic" is a new game engine. And so, if another "lua/script" mod is not written for MR, there is very high probability to get slight to severe conflicts when playing. |
|
No problem. I know your mod will be incompatible with a few other mods. For example, with the CVT Addon I tried using, it’s difficult to get the engine curve to the right level so the engine isn’t limited by RPM, but when I tried your standalone “More Realistic” mod, the CVT transmissions rev too loudly going downhill and the engine RPMs fluctuate pretty wildly. Instead, I’m using the realismAddongearbox; I switched from CVT to manual and PowerShift transmissions with hydrostatic combine harvesters that fully support realismAddongearbox. On the other hand, I understand that it must be quite challenging for Giants Software to fine-tune those more precise engine curves in the mod. |
|
@Chronak-maker Hey, even if realismAddon gearbox worked well with More Realistic and I think modelleicher added support in one of the updates so it would work with the MR mod this mod isn't working at the moment anyway. modelleicher himself opened two threads in the Issues category stating that the mod doesn't work, and we haven't seen him since he hasn't fixed anything, so right now the mod just doesn't work on its own.
|

Uh oh!
There was an error while loading. Please reload this page.
Hi quadural, I have a quick question. Is your “More Realistic” mod compatible with “realismAddongearbox” by modelleicher? As long as they don't conflict with each other.
All reactions