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Rapidly-Exploring Random Tree

I implemented an RRT algorithm in Python. This project consists of two parts: Simple RRT and RRT with Obstacles.

Simple RRT

In the first part, I implemented an RRT in a two-dimensional domain, D = [0, 100] x [0, 100], with no obstacles. The program runs for 800 iterations. Below is a demonstration:

RRT with Obstacles

In the second part, I implemented an RRT in a two-dimensional domain, D = [0, 100] x [0, 100], with 40 circular obstacles. The program runs for 2000 iterations. The start locations, goal locations, and obstacle size and locations are randomly generated. Below is a demonstration:

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Implementation of a 2D Rapidly-Exploring Random Tree Algorithm

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