Rust is a modern systems programming language focusing on safety, speed, and concurrency. It accomplishes these goals by being memory safe without using garbage collection.
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Hello World - Start with a traditional Hello World program.
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Primitives - Learn about signed integers, unsigned integers and other primitives.
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Custom Types - struct and enum.
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Variable Bindings - mutable bindings, scope, shadowing.
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Types - Learn about changing and defining types.
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Conversion
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Expressions
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Flow of Control - if/else, for, and others.
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Functions - Learn about Methods, Closures and Higher Order Functions.
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Modules - Organize code using modules
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Crates - A crate is a compilation unit in Rust. Learn to create a library.
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Cargo - Go through some basic features of the official Rust package management tool.
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Attributes - An attribute is metadata applied to some module, crate or item.
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Generics - Learn about writing a function or data type which can work for multiple types of arguments.
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Scoping rules - Scopes play an important part in ownership, borrowing, and lifetimes.
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Traits - A trait is a collection of methods defined for an unknown type: Self
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Macros
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Error handling - Learn Rust way of handling failures.
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Std library types - Learn about some custom types provided by std library.
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Std misc - More custom types for file handling, threads.
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Testing - All sorts of testing in Rust.
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Unsafe Operations
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Compatibility
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Meta - Documentation, Benchmarking.