Skip to content

Error: command buffer exited with error status. #20

@Caiguu

Description

@Caiguu

First, thanks a lot for the easy to use benchmark! It worked and helped me a lot.
Here comes into a problem while using Metal.
Error: command buffer exited with error status. The Metal Performance Shaders operations encoded on it may not have completed. Error: (null) Internal Error (0000000e:Internal Error) <AGXG13XFamilyCommandBuffer: 0x3c48bf500> label = <none> device = <AGXG13XDevice: 0x14517ba00> name = Apple M1 Pro commandQueue = <AGXG13XFamilyCommandQueue: 0x145181800> label = <none> device = <AGXG13XDevice: 0x14517ba00> name = Apple M1 Pro retainedReferences = 1
This problem didn't result in the break of this program. Instead, it runs well.
image
After the 46-minute-waiting, the training completed. I just wonder whether it is a bug of Apple or Metal, and if anyone has ever met this before. I searched, and I believe this is not a signle case.
Thanks again!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions