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Divine Souls (300040) · Doesn’t run · M5 Max #1133
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bridgeplay-wine.log, full tail |
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bridgeplay-run.log, full tail |
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Game name
Divine Souls
Steam AppID
300040
Status
borked (does not run)
Backend used
d3dmetal
Engine
WineCX 11.17 (msync, D3DMetal)
Bridgeplay version
0.7.51 (68)
Mac chip
M5 Max
Memory (RAM)
48 GB
macOS version
macOS 27.0.1
Mac model
Mac17,6
Notes
One tap in the Bridgeplay app. Session 0 min, exit status 5 after 13s, the game quit by itself (likely 0xc0000005, an access violation: the game crashe
What the player says
Setup at report time
{"schema":1,"appid":"300040","name":"Divine Souls","status":"borked","chip":"M5 Max","memory":"48 GB","macos":"macOS 27.0.1","version":"0.7.51 (68)","engine":"WineCX 11.17 (msync, D3DMetal)","backend":"d3dmetal","model":"Mac17,6","source":"tap"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
Full log tails are in the comments below.
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