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=== game exited status=0, killing wine prefix === (8 times)
bridgeplay-run.log (redacted)
=== bridgeplay run Sun Oct 25 13:43:28 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== prefix claimed by build winecx-11.17 ===
=== first launch, notice shown ===
=== building the prefix template for crossover-winecx-11.17-x86_64-unix ===
=== pointed crossover at steamuser ===
=== aborted during prefix seed (exit 143) before launch ===
=== bridgeplay run Sun Oct 25 15:50:43 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== cloned this prefix from the crossover-winecx-11.17-x86_64-unix template ===
=== mapped drive S: to /Volumes/<drive>/SteamLibrary ===
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== installed legacy Steam.dll ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 197s ===
=== exit summary: exit status 0 after 3 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 16:39:04 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 85s ===
=== exit summary: exit status 0 after 84s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 16:40:55 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 60s ===
=== exit summary: exit status 0 after 60s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 16:59:44 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 186s ===
=== exit summary: exit status 0 after 3 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:07:40 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 79s ===
=== exit summary: exit status 0 after 79s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:12:58 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 76s ===
=== exit summary: exit status 0 after 76s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:15:20 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 129s ===
=== exit summary: exit status 0 after 2 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:22:19 EDT 2026 ===
verb=waitforexitandrun
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 17776s ===
=== exit summary: exit status 0 after 296 min, the game quit normally ===
=== wine prefix killed, session ending ===
[… 23301 characters cut …]
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2527500
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=2527500
SteamOverlayGameId=2527500
SteamUser=<redacted>
STEAMVIDEOTOKEN=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
msync: bootstrapped mach port on wine-25e8c-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/2527500/clienticon-eaca42193d2c61f6211b19d5792b2c15703ea6f0.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.2527500
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 60s ===
=== exit summary: exit status 0 after 60s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 16:59:44 EDT 2026 ===
verb=waitforexitandrun
args:
[/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe]
cwd=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_APP_ID=2527500
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=2527500
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_LIBRARY_PATHS=/Volumes/<drive>/SteamLibrary/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=/Volumes/<drive>/SteamLibrary/steamapps/shadercache/2527500
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2527500
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=2527500
SteamOverlayGameId=2527500
SteamUser=<redacted>
STEAMVIDEOTOKEN=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
msync: bootstrapped mach port on wine-25e8c-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/2527500/clienticon-eaca42193d2c61f6211b19d5792b2c15703ea6f0.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.2527500
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 186s ===
=== exit summary: exit status 0 after 3 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:07:40 EDT 2026 ===
verb=waitforexitandrun
args:
[/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe]
cwd=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_APP_ID=2527500
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=2527500
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_LIBRARY_PATHS=/Volumes/<drive>/SteamLibrary/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=/Volumes/<drive>/SteamLibrary/steamapps/shadercache/2527500
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2527500
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=2527500
SteamOverlayGameId=2527500
SteamUser=<redacted>
STEAMVIDEOTOKEN=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
msync: bootstrapped mach port on wine-25e8c-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/2527500/clienticon-eaca42193d2c61f6211b19d5792b2c15703ea6f0.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.2527500
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 79s ===
=== exit summary: exit status 0 after 79s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:12:58 EDT 2026 ===
verb=waitforexitandrun
args:
[/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe]
cwd=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_APP_ID=2527500
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=2527500
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_LIBRARY_PATHS=/Volumes/<drive>/SteamLibrary/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=/Volumes/<drive>/SteamLibrary/steamapps/shadercache/2527500
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2527500
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=2527500
SteamOverlayGameId=2527500
SteamUser=<redacted>
STEAMVIDEOTOKEN=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
msync: bootstrapped mach port on wine-25e8c-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/2527500/clienticon-eaca42193d2c61f6211b19d5792b2c15703ea6f0.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.2527500
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 76s ===
=== exit summary: exit status 0 after 76s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:15:20 EDT 2026 ===
verb=waitforexitandrun
args:
[/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe]
cwd=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_APP_ID=2527500
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=2527500
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_LIBRARY_PATHS=/Volumes/<drive>/SteamLibrary/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=/Volumes/<drive>/SteamLibrary/steamapps/shadercache/2527500
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2527500
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=2527500
SteamOverlayGameId=2527500
SteamUser=<redacted>
STEAMVIDEOTOKEN=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
msync: bootstrapped mach port on wine-25e8c-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/2527500/clienticon-eaca42193d2c61f6211b19d5792b2c15703ea6f0.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.2527500
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 129s ===
=== exit summary: exit status 0 after 2 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Oct 25 17:22:19 EDT 2026 ===
verb=waitforexitandrun
args:
[/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe]
cwd=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_APP_ID=2527500
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=2527500
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500
STEAM_COMPAT_INSTALL_PATH=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide
STEAM_COMPAT_LIBRARY_PATHS=/Volumes/<drive>/SteamLibrary/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=/Volumes/<drive>/SteamLibrary/steamapps/shadercache/2527500
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2527500
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=2527500
SteamOverlayGameId=2527500
SteamUser=<redacted>
STEAMVIDEOTOKEN=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2527500 (STEAM_COMPAT_APP_ID=2527500)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
msync: bootstrapped mach port on wine-25e8c-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d
=== bridge already staged ===
=== bridge staged into /Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=/Volumes/<drive>/SteamLibrary/steamapps/compatdata/2527500/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64,nvngx=d;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=/Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine /Volumes/<drive>/SteamLibrary/steamapps/common/MiSide/MiSideFull.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/2527500/clienticon-eaca42193d2c61f6211b19d5792b2c15703ea6f0.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.2527500
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 17776s ===
=== exit summary: exit status 0 after 296 min, the game quit normally ===
=== wine prefix killed, session ending ===
bridgeplay-wine.log, end (redacted)
[… 19575 characters cut …]
2026-10-25 17:29:33.815 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036ad7c0 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 17:29:33.815 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036ad860 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 17:29:33.815 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036ad900 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:06.224 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003682c60 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:06.231 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036c5720 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:06.231 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036ad9a0 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:06.232 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003686080 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.176 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e41e0 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.176 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e5fe0 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.176 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e4a00 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.176 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e5e00 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.318 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036ad9a0 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.318 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036ad720 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.318 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036af660 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:07.318 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036afc00 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:09.188 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e0b40 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:09.188 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e2b20 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:09.188 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e2c60 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 19:43:09.188 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e30c0 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:09:07.962 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000036e94a0 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:09:07.963 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003692da0 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:09:07.963 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003692580 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:09:07.964 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003690640 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:11:45.973 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003692440 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:11:45.974 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003693020 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:11:45.974 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003693660 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-25 20:11:45.974 wine[29714:430787] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003690960 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
Bridgeplay Game Host: game executable stays inside game app (UnityCrashHandler64)
overlay_shim image_added: overlay text 0x2086cf000-0x2086f6000
overlay_shim_load: pid=33171 exe=wine layer_hooks=3 overlay=present
pid 29693 != 29692, skipping destruction (fork without exec?)
pid 29692 != 29693, skipping dealloc of client_port = 15631, server_port = 15371
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Game name
MiSide
Steam AppID
2527500
Status
platinum (perfect out of the box)
Backend used
d3dmetal
Engine
WineCX 11.17 (msync, D3DMetal)
Bridgeplay version
0.7.51 (68)
Mac chip
M2
Memory (RAM)
8 GB
macOS version
macOS 27.0.1
Mac model
Mac14,15
Notes
One tap in the Bridgeplay app. Session 296 min, exit status 0 after 296 min, the game quit normally
Setup at report time
{"schema":1,"appid":"2527500","name":"MiSide","status":"platinum","chip":"M2","memory":"8 GB","macos":"macOS 27.0.1","version":"0.7.51 (68)","engine":"WineCX 11.17 (msync, D3DMetal)","backend":"d3dmetal","model":"Mac14,15","source":"tap"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
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