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The Witcher 3: Wild Hunt — Remastered (292030) · Doesn’t run · M3 Pro #235
Replies: 3 comments
bridgeplay-wine.log, full tail |
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This report is from 0.7.1, which is very old, and a lot has changed since. Please update first: in Bridgeplay choose Bridgeplay > Check for Updates…, or get the latest from https://github.com/raymondchins/Bridgeplay/releases/latest. Then launch the game again, and send a new report if it still fails. The old log won't tell me much now. |
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0.7.43 fixes this. The crash came from REDlauncher, the CD Projekt launcher that opens before the game. Its built-in browser can't create an OpenGL surface under Wine and stops with exception 0x80000003. Bridgeplay now starts The Witcher 3 with Update with Bridgeplay > Check for Updates…, then launch the game from Steam as usual. In the game's graphics options, set Display Mode to Borderless Window: exclusive fullscreen flickers and changes resolution when you switch apps. |
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Game name
The Witcher 3: Wild Hunt — Remastered
Steam AppID
292030
Status
borked (does not run)
Backend used
d3dmetal
Engine
WineCX 11.17 (msync, D3DMetal)
Bridgeplay version
0.7.1 (45)
Mac chip
M3 Pro
Memory (RAM)
18 GB
macOS version
macOS 27.0.1
Mac model
No response
Notes
Shared automatically by the Bridgeplay app. Session 0 min, exit status 0, Wine reported an unhandled exception. Status inferred from the log
Setup at report time
{"schema":1,"appid":"292030","name":"The Witcher 3: Wild Hunt — Remastered","status":"borked","chip":"M3 Pro","memory":"18 GB","macos":"macOS 27.0.1","version":"0.7.1 (45)","engine":"WineCX 11.17 (msync, D3DMetal)","backend":"d3dmetal","model":null,"source":"auto"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
Full log tails are in the comments below.
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