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=== bridgeplay run Sat Oct 24 12:36:23 EEST 2026 ===
verb=waitforexitandrun
app_id=1823470 (STEAM_COMPAT_APP_ID=1823470)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the global conf
gamefix: NVAPI=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== prefix claimed by build winecx-11.17 ===
=== first launch, notice shown ===
=== building the prefix template for crossover-winecx-11.17-x86_64-unix ===
=== pointed crossover at steamuser ===
=== aborted during prefix seed (exit 143) before launch ===
=== bridgeplay run Sat Oct 24 12:38:40 EEST 2026 ===
verb=waitforexitandrun
app_id=1823470 (STEAM_COMPAT_APP_ID=1823470)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the global conf
gamefix: NVAPI=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== building the prefix template for crossover-winecx-11.17-x86_64-unix ===
=== pointed crossover at steamuser ===
=== cloned this prefix from the crossover-winecx-11.17-x86_64-unix template ===
=== mapped drive S: to ~/Library/Application Support/Steam ===
graphics: staged lib/wine/x86_64-windows/nvapi.dll as drive_c/windows/system32/nvapi.dll
graphics: staged lib/notproton-backends/nvapi-shim/x86_64-windows/nvapi64.dll as drive_c/windows/system32/nvapi64.dll
graphics: NVAPI=1: nvngx on, adapter 0x10de:0x2684 (NVIDIA GeForce RTX 4090)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b
=== installed legacy Steam.dll ===
=== installed legacycompat/GameOverlayRenderer64.dll ===
=== installed legacycompat/iscriptevaluator.exe ===
=== installed legacycompat/Steam.dll ===
=== installed legacycompat/steamclient.dll ===
=== installed legacycompat/steamclient64.dll ===
=== installed legacycompat/SteamService.exe ===
=== linked legacy Steam.dll at ~/Library/Application Support/Steam/steamapps/common/Steam.dll ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/1823470/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine ~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== termination signal received, killing wine prefix ===
=== game exited status=143, killing wine prefix ===
=== session health: unknown after 3s ===
=== exit summary: exit status 143 after 3s, stopped from Steam ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sat Oct 24 12:43:28 EEST 2026 ===
verb=waitforexitandrun
app_id=1823470 (STEAM_COMPAT_APP_ID=1823470)
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the global conf
gamefix: NVAPI=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winehq-11.15 (WineHQ 11.15 - Rosetta) at ~/Library/Application Support/bridgeplay/runners/crossover-winehq-11.15/CrossOver
=== prefix was last run by build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)), Wine updates it for winehq-11.15 ===
graphics: staged lib/notproton-backends/dxmt/x86_64-windows/d3d10core.dll as drive_c/windows/system32/d3d10core.dll
graphics: staged lib/notproton-backends/dxmt/x86_64-windows/d3d11.dll as drive_c/windows/system32/d3d11.dll
graphics: staged lib/notproton-backends/dxmt/x86_64-windows/dxgi.dll as drive_c/windows/system32/dxgi.dll
graphics: staged lib/notproton-backends/dxmt/i386-windows/d3d10core.dll as drive_c/windows/syswow64/d3d10core.dll
graphics: staged lib/notproton-backends/dxmt/i386-windows/d3d11.dll as drive_c/windows/syswow64/d3d11.dll
graphics: staged lib/notproton-backends/dxmt/i386-windows/dxgi.dll as drive_c/windows/syswow64/dxgi.dll
graphics: backend switched from d3dmetal to dxmt
graphics: backend=dxmt (auto-detected, the game does not import d3d12.dll)
graphics: backend overrides d3d10core,d3d11,dxgi=n,b
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/1823470/pfx/drive_c/Program Files (x86)/Steam ===
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winehq-11.15/CrossOver/lib/wine/x86_64-unix/wine ~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe ===
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 99s ===
=== exit summary: exit status 0 after 98s, the game quit normally ===
=== wine prefix killed, session ending ===
[… 7929 characters cut …]
VK_EXT_sample_locations v1
VK_EXT_sampler_filter_minmax v2
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_atomic_float v1
VK_EXT_shader_demote_to_helper_invocation v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_subgroup_ballot v1
VK_EXT_shader_subgroup_vote v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_surface_maintenance1 v1
VK_EXT_swapchain_colorspace v5
VK_EXT_swapchain_maintenance1 v1
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_tooling_info v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_GOOGLE_display_timing v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v37
VK_NV_fragment_shader_barycentric v1
[mvk-info] GPU device:
model: Apple M4
type: Integrated
vendorID: 0x106b
deviceID: 0x1b000209
pipelineCacheUUID: DB660224-1B00-0209-0000-000100000000
GPU memory available: 18186 MB
GPU memory used: 0 MB
Metal Shading Language 4.0
supports the following GPU Features:
GPU Family Metal 4
GPU Family Apple 9
GPU Family Mac 1
GPU Family Mac 2
Read-Write Texture Tier 2
[mvk-info] Created VkInstance for Vulkan version 1.0.357, as requested by app, with the following 3 Vulkan extensions enabled:
VK_KHR_external_fence_capabilities v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_get_physical_device_properties2 v2
0058:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x80004002
0058:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0058:err:ole:apartment_get_local_server_stream Failed: 0x80004002
009c:err:setupapi:SetupDefaultQueueCallbackW copy error 1812 L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" -> L"C:\\windows\\inf\\wineusb.inf"
009c:fixme:file:NtLockFile I/O completion on lock not implemented yet
009c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
009c:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
011c:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
014c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
002c:err:setupapi:SetupDiInstallDevice Failed to start service L"winebth" for device L"ROOT\\WINE\\WINEBTH", error 1359.
002c:err:setupapi:SetupDiInstallDevice Failed to control service L"winebth" for device L"ROOT\\WINE\\WINEBTH", error 1062.
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0178:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0178:err:setupapi:do_file_copyW Unsupported style(s) 0x10
=== aborted during prefix seed (exit 143) before launch ===
=== bridgeplay run Sat Oct 24 12:38:40 EEST 2026 ===
verb=waitforexitandrun
args:
[~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe]
cwd=~/Library/Application Support/Steam/steamapps/common/Lemon Run
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/1823470
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Lemon Run
STEAM_COMPAT_APP_ID=1823470
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=1823470
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/1823470
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Lemon Run
STEAM_COMPAT_LIBRARY_PATHS=~/Library/Application Support/Steam/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/1823470
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=1823470
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=1823470
SteamOverlayGameId=1823470
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=1823470 (STEAM_COMPAT_APP_ID=1823470)
controllers: 2 mapping(s) in SDL_GAMECONTROLLERCONFIG from ~/Library/Application Support/bridgeplay/gamecontrollerdb.txt
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the global conf
gamefix: NVAPI=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
=== building the prefix template for crossover-winecx-11.17-x86_64-unix ===
=== pointed crossover at steamuser ===
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0058:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
[mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
The following 154 Vulkan extensions are supported:
VK_KHR_16bit_storage v1
VK_KHR_8bit_storage v1
VK_KHR_bind_memory2 v1
VK_KHR_buffer_device_address v1
VK_KHR_calibrated_timestamps v1
VK_KHR_copy_commands2 v1
VK_KHR_create_renderpass2 v1
VK_KHR_dedicated_allocation v3
VK_KHR_deferred_host_operations v4
VK_KHR_depth_stencil_resolve v1
VK_KHR_descriptor_update_template v1
VK_KHR_device_group v4
VK_KHR_device_group_creation v1
VK_KHR_driver_properties v1
VK_KHR_dynamic_rendering v1
VK_KHR_dynamic_rendering_local_read v1
VK_KHR_external_fence v1
VK_KHR_external_fence_capabilities v1
VK_KHR_external_memory v1
VK_KHR_external_memory_capabilities v1
VK_KHR_external_semaphore v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_format_feature_flags2 v2
VK_KHR_fragment_shader_barycentric v1
VK_KHR_get_memory_requirements2 v1
VK_KHR_get_physical_device_properties2 v2
VK_KHR_get_surface_capabilities2 v1
VK_KHR_global_priority v1
VK_KHR_image_format_list v1
VK_KHR_imageless_framebuffer v1
VK_KHR_incremental_present v2
VK_KHR_index_type_uint8 v1
VK_KHR_line_rasterization v1
VK_KHR_load_store_op_none v1
VK_KHR_maintenance1 v2
VK_KHR_maintenance2 v1
VK_KHR_maintenance3 v1
VK_KHR_maintenance4 v2
VK_KHR_maintenance5 v1
VK_KHR_maintenance6 v1
VK_KHR_maintenance7 v1
VK_KHR_maintenance8 v1
VK_KHR_maintenance9 v1
VK_KHR_map_memory2 v1
VK_KHR_multiview v1
VK_KHR_portability_subset v1
VK_KHR_present_id v1
VK_KHR_present_id2 v1
VK_KHR_present_wait v1
VK_KHR_present_wait2 v1
VK_KHR_push_descriptor v2
VK_KHR_relaxed_block_layout v1
VK_KHR_robustness2 v1
VK_KHR_sampler_mirror_clamp_to_edge v3
VK_KHR_sampler_ycbcr_conversion v14
VK_KHR_separate_depth_stencil_layouts v1
VK_KHR_shader_draw_parameters v1
VK_KHR_shader_expect_assume v1
VK_KHR_shader_float_controls v4
VK_KHR_shader_float_controls2 v1
VK_KHR_shader_float16_int8 v1
VK_KHR_shader_fma v1
VK_KHR_shader_integer_dot_product v1
VK_KHR_shader_maximal_reconvergence v1
VK_KHR_shader_non_semantic_info v1
VK_KHR_shader_quad_control v1
VK_KHR_shader_relaxed_extended_instruction v1
VK_KHR_shader_subgroup_extended_types v1
VK_KHR_shader_subgroup_rotate v2
VK_KHR_shader_subgroup_uniform_control_flow v1
VK_KHR_shader_terminate_invocation v1
VK_KHR_spirv_1_4 v1
VK_KHR_storage_buffer_storage_class v1
VK_KHR_surface v25
VK_KHR_surface_maintenance1 v1
VK_KHR_surface_protected_capabilities v1
VK_KHR_swapchain v70
VK_KHR_swapchain_maintenance1 v1
VK_KHR_swapchain_mutable_format v1
VK_KHR_synchronization2 v1
VK_KHR_timeline_semaphore v2
VK_KHR_uniform_buffer_standard_layout v1
VK_KHR_variable_pointers v1
VK_KHR_vertex_attribute_divisor v1
VK_KHR_vulkan_memory_model v3
VK_KHR_zero_initialize_workgroup_memory v1
VK_EXT_4444_formats v1
VK_EXT_buffer_device_address v2
VK_EXT_calibrated_timestamps v2
VK_EXT_debug_marker v4
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_depth_clip_control v1
VK_EXT_descriptor_indexing v2
VK_EXT_extended_dynamic_state v1
VK_EXT_extended_dynamic_state2 v1
VK_EXT_extended_dynamic_state3 v2
VK_EXT_external_memory_host v1
VK_EXT_external_memory_metal v1
VK_EXT_fragment_shader_interlock v1
VK_EXT_global_priority v2
VK_EXT_global_priority_query v1
VK_EXT_hdr_metadata v3
VK_EXT_headless_surface v1
VK_EXT_host_image_copy v1
VK_EXT_host_query_reset v1
VK_EXT_image_2d_view_of_3d v1
VK_EXT_image_robustness v1
VK_EXT_index_type_uint8 v1
VK_EXT_inline_uniform_block v1
VK_EXT_layer_settings v2
VK_EXT_legacy_dithering v2
VK_EXT_line_rasterization v1
VK_EXT_load_store_op_none v1
VK_EXT_memory_budget v1
VK_EXT_metal_objects v2
VK_EXT_metal_surface v1
VK_EXT_non_seamless_cube_map v1
VK_EXT_pipeline_creation_cache_control v3
VK_EXT_pipeline_creation_feedback v1
VK_EXT_pipeline_robustness v1
VK_EXT_post_depth_coverage v1
VK_EXT_primitive_topology_list_restart v1
VK_EXT_private_data v1
VK_EXT_provoking_vertex v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_sampler_filter_minmax v2
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_atomic_float v1
VK_EXT_shader_demote_to_helper_invocation v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_subgroup_ballot v1
VK_EXT_shader_subgroup_vote v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_surface_maintenance1 v1
VK_EXT_swapchain_colorspace v5
VK_EXT_swapchain_maintenance1 v1
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_tooling_info v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_GOOGLE_display_timing v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v37
VK_NV_fragment_shader_barycentric v1
[mvk-info] GPU device:
model: Apple M4
type: Integrated
vendorID: 0x106b
deviceID: 0x1b000209
pipelineCacheUUID: DB660224-1B00-0209-0000-000100000000
GPU memory available: 18186 MB
GPU memory used: 0 MB
Metal Shading Language 4.0
supports the following GPU Features:
GPU Family Metal 4
GPU Family Apple 9
GPU Family Mac 1
GPU Family Mac 2
Read-Write Texture Tier 2
[mvk-info] Created VkInstance for Vulkan version 1.0.357, as requested by app, with the following 3 Vulkan extensions enabled:
VK_KHR_external_fence_capabilities v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_get_physical_device_properties2 v2
0058:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x80004002
0058:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0058:err:ole:apartment_get_local_server_stream Failed: 0x80004002
009c:err:setupapi:SetupDefaultQueueCallbackW copy error 1812 L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" -> L"C:\\windows\\inf\\wineusb.inf"
009c:fixme:file:NtLockFile I/O completion on lock not implemented yet
009c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
009c:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
009c:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
0114:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
013c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
002c:err:setupapi:SetupDiInstallDevice Failed to start service L"winebth" for device L"ROOT\\WINE\\WINEBTH", error 1359.
002c:err:setupapi:SetupDiInstallDevice Failed to control service L"winebth" for device L"ROOT\\WINE\\WINEBTH", error 1062.
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0168:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0168:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0058:err:ole:start_rpcss Failed to start RpcSs service
01b0:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003
01cc:err:rpc:RpcServerAssoc_FindContextHandle no context handle found for uuid {5e2a0bdf-0928-4931-b930-67d21369bb94}, guard 0000000000000000
01b0:err:rpc:I_RpcReceive we got fault packet with status 0x1c00001a
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 1053
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"PlugPlay" failed to start: 1115
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"Eventlog" failed to start: 1115
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"nsiproxy" failed to start: 1115
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"NDIS" failed to start: 1115
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"winebus" failed to start: 1115
01a0:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1115
=== cloned this prefix from the crossover-winecx-11.17-x86_64-unix template ===
video: RetinaMode=0
=== mapped drive S: to ~/Library/Application Support/Steam ===
msync: bootstrapped mach port on wine-3203124-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: staged lib/wine/x86_64-windows/nvapi.dll as drive_c/windows/system32/nvapi.dll
graphics: staged lib/notproton-backends/nvapi-shim/x86_64-windows/nvapi64.dll as drive_c/windows/system32/nvapi64.dll
graphics: NVAPI=1: nvngx on, adapter 0x10de:0x2684 (NVIDIA GeForce RTX 4090)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b
=== installed legacy Steam.dll ===
=== installed legacycompat/GameOverlayRenderer64.dll ===
=== installed legacycompat/iscriptevaluator.exe ===
=== installed legacycompat/Steam.dll ===
=== installed legacycompat/steamclient.dll ===
=== installed legacycompat/steamclient64.dll ===
=== installed legacycompat/SteamService.exe ===
=== linked legacy Steam.dll at ~/Library/Application Support/Steam/steamapps/common/Steam.dll ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/1823470/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/1823470/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine ~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe ===
fetched client icon 8c8f1148a959e0566dc4e6e49df64d90aba7a93c
icon built from ~/Library/Application Support/bridgeplay/launchers/1823470/clienticon-8c8f1148a959e0566dc4e6e49df64d90aba7a93c.ico
Game Mode: staged Wine metadata updated for com.notproton.launcher.1823470
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== termination signal received, killing wine prefix ===
=== game exited status=143, killing wine prefix ===
=== session health: unknown after 3s ===
=== exit summary: exit status 143 after 3s, stopped from Steam ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sat Oct 24 12:43:28 EEST 2026 ===
verb=waitforexitandrun
args:
[~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe]
cwd=~/Library/Application Support/Steam/steamapps/common/Lemon Run
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/1823470
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Lemon Run
STEAM_COMPAT_APP_ID=1823470
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=1823470
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/1823470
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Lemon Run
STEAM_COMPAT_LIBRARY_PATHS=~/Library/Application Support/Steam/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/1823470
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winehq/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=1823470
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=1823470
SteamOverlayGameId=1823470
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=1823470 (STEAM_COMPAT_APP_ID=1823470)
controllers: 2 mapping(s) in SDL_GAMECONTROLLERCONFIG from ~/Library/Application Support/bridgeplay/gamecontrollerdb.txt
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the global conf
gamefix: NVAPI=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winehq-11.15 (WineHQ 11.15 - Rosetta) at ~/Library/Application Support/bridgeplay/runners/crossover-winehq-11.15/CrossOver
=== prefix was last run by build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)), Wine updates it for winehq-11.15 ===
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from carried-over
avx: ROSETTA_ADVERTISE_AVX=1 from default
video: RetinaMode=0
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000135
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 126
[mvk-info] MoltenVK version 1.4.0, supporting Vulkan version 1.4.323.
The following 145 Vulkan extensions are supported:
VK_KHR_16bit_storage v1
VK_KHR_8bit_storage v1
VK_KHR_bind_memory2 v1
VK_KHR_buffer_device_address v1
VK_KHR_calibrated_timestamps v1
VK_KHR_copy_commands2 v1
VK_KHR_create_renderpass2 v1
VK_KHR_dedicated_allocation v3
VK_KHR_deferred_host_operations v4
VK_KHR_depth_stencil_resolve v1
VK_KHR_descriptor_update_template v1
VK_KHR_device_group v4
VK_KHR_device_group_creation v1
VK_KHR_driver_properties v1
VK_KHR_dynamic_rendering v1
VK_KHR_dynamic_rendering_local_read v1
VK_KHR_external_fence v1
VK_KHR_external_fence_capabilities v1
VK_KHR_external_memory v1
VK_KHR_external_memory_capabilities v1
VK_KHR_external_semaphore v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_format_feature_flags2 v2
VK_KHR_fragment_shader_barycentric v1
VK_KHR_get_memory_requirements2 v1
VK_KHR_get_physical_device_properties2 v2
VK_KHR_get_surface_capabilities2 v1
VK_KHR_global_priority v1
VK_KHR_image_format_list v1
VK_KHR_imageless_framebuffer v1
VK_KHR_incremental_present v2
VK_KHR_index_type_uint8 v1
VK_KHR_line_rasterization v1
VK_KHR_load_store_op_none v1
VK_KHR_maintenance1 v2
VK_KHR_maintenance2 v1
VK_KHR_maintenance3 v1
VK_KHR_maintenance4 v2
VK_KHR_maintenance5 v1
VK_KHR_maintenance6 v1
VK_KHR_maintenance7 v1
VK_KHR_maintenance8 v1
VK_KHR_map_memory2 v1
VK_KHR_multiview v1
VK_KHR_portability_subset v1
VK_KHR_present_id v1
VK_KHR_present_id2 v1
VK_KHR_present_wait v1
VK_KHR_present_wait2 v1
VK_KHR_push_descriptor v2
VK_KHR_relaxed_block_layout v1
VK_KHR_robustness2 v1
VK_KHR_sampler_mirror_clamp_to_edge v3
VK_KHR_sampler_ycbcr_conversion v14
VK_KHR_separate_depth_stencil_layouts v1
VK_KHR_shader_draw_parameters v1
VK_KHR_shader_expect_assume v1
VK_KHR_shader_float_controls v4
VK_KHR_shader_float_controls2 v1
VK_KHR_shader_float16_int8 v1
VK_KHR_shader_integer_dot_product v1
VK_KHR_shader_maximal_reconvergence v1
VK_KHR_shader_non_semantic_info v1
VK_KHR_shader_quad_control v1
VK_KHR_shader_relaxed_extended_instruction v1
VK_KHR_shader_subgroup_extended_types v1
VK_KHR_shader_subgroup_rotate v2
VK_KHR_shader_subgroup_uniform_control_flow v1
VK_KHR_shader_terminate_invocation v1
VK_KHR_spirv_1_4 v1
VK_KHR_storage_buffer_storage_class v1
VK_KHR_surface v25
VK_KHR_surface_protected_capabilities v1
VK_KHR_swapchain v70
VK_KHR_swapchain_mutable_format v1
VK_KHR_synchronization2 v1
VK_KHR_timeline_semaphore v2
VK_KHR_uniform_buffer_standard_layout v1
VK_KHR_variable_pointers v1
VK_KHR_vertex_attribute_divisor v1
VK_KHR_vulkan_memory_model v3
VK_KHR_zero_initialize_workgroup_memory v1
VK_EXT_4444_formats v1
VK_EXT_buffer_device_address v2
VK_EXT_calibrated_timestamps v2
VK_EXT_debug_marker v4
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_depth_clip_control v1
VK_EXT_descriptor_indexing v2
VK_EXT_extended_dynamic_state v1
VK_EXT_extended_dynamic_state2 v1
VK_EXT_extended_dynamic_state3 v2
VK_EXT_external_memory_host v1
VK_EXT_external_memory_metal v1
VK_EXT_fragment_shader_interlock v1
VK_EXT_global_priority v2
VK_EXT_global_priority_query v1
VK_EXT_hdr_metadata v3
VK_EXT_headless_surface v1
VK_EXT_host_image_copy v1
VK_EXT_host_query_reset v1
VK_EXT_image_2d_view_of_3d v1
VK_EXT_image_robustness v1
VK_EXT_index_type_uint8 v1
VK_EXT_inline_uniform_block v1
VK_EXT_layer_settings v2
VK_EXT_line_rasterization v1
VK_EXT_load_store_op_none v1
VK_EXT_memory_budget v1
VK_EXT_metal_objects v2
VK_EXT_metal_surface v1
VK_EXT_pipeline_creation_cache_control v3
VK_EXT_pipeline_creation_feedback v1
VK_EXT_pipeline_robustness v1
VK_EXT_post_depth_coverage v1
VK_EXT_private_data v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_atomic_float v1
VK_EXT_shader_demote_to_helper_invocation v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_subgroup_ballot v1
VK_EXT_shader_subgroup_vote v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_surface_maintenance1 v1
VK_EXT_swapchain_colorspace v5
VK_EXT_swapchain_maintenance1 v1
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_tooling_info v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_GOOGLE_display_timing v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v37
VK_NV_fragment_shader_barycentric v1
[mvk-info] MoltenVK version 1.4.0, supporting Vulkan version 1.4.323.
The following 145 Vulkan extensions are supported:
VK_KHR_16bit_storage v1
VK_KHR_8bit_storage v1
VK_KHR_bind_memory2 v1
VK_KHR_buffer_device_address v1
VK_KHR_calibrated_timestamps v1
VK_KHR_copy_commands2 v1
VK_KHR_create_renderpass2 v1
VK_KHR_dedicated_allocation v3
VK_KHR_deferred_host_operations v4
VK_KHR_depth_stencil_resolve v1
VK_KHR_descriptor_update_template v1
VK_KHR_device_group v4
VK_KHR_device_group_creation v1
VK_KHR_driver_properties v1
VK_KHR_dynamic_rendering v1
VK_KHR_dynamic_rendering_local_read v1
VK_KHR_external_fence v1
VK_KHR_external_fence_capabilities v1
VK_KHR_external_memory v1
VK_KHR_external_memory_capabilities v1
VK_KHR_external_semaphore v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_format_feature_flags2 v2
VK_KHR_fragment_shader_barycentric v1
VK_KHR_get_memory_requirements2 v1
VK_KHR_get_physical_device_properties2 v2
VK_KHR_get_surface_capabilities2 v1
VK_KHR_global_priority v1
VK_KHR_image_format_list v1
VK_KHR_imageless_framebuffer v1
VK_KHR_incremental_present v2
VK_KHR_index_type_uint8 v1
VK_KHR_line_rasterization v1
VK_KHR_load_store_op_none v1
VK_KHR_maintenance1 v2
VK_KHR_maintenance2 v1
VK_KHR_maintenance3 v1
VK_KHR_maintenance4 v2
VK_KHR_maintenance5 v1
VK_KHR_maintenance6 v1
VK_KHR_maintenance7 v1
VK_KHR_maintenance8 v1
VK_KHR_map_memory2 v1
VK_KHR_multiview v1
VK_KHR_portability_subset v1
VK_KHR_present_id v1
VK_KHR_present_id2 v1
VK_KHR_present_wait v1
VK_KHR_present_wait2 v1
VK_KHR_push_descriptor v2
VK_KHR_relaxed_block_layout v1
VK_KHR_robustness2 v1
VK_KHR_sampler_mirror_clamp_to_edge v3
VK_KHR_sampler_ycbcr_conversion v14
VK_KHR_separate_depth_stencil_layouts v1
VK_KHR_shader_draw_parameters v1
VK_KHR_shader_expect_assume v1
VK_KHR_shader_float_controls v4
VK_KHR_shader_float_controls2 v1
VK_KHR_shader_float16_int8 v1
VK_KHR_shader_integer_dot_product v1
VK_KHR_shader_maximal_reconvergence v1
VK_KHR_shader_non_semantic_info v1
VK_KHR_shader_quad_control v1
VK_KHR_shader_relaxed_extended_instruction v1
VK_KHR_shader_subgroup_extended_types v1
VK_KHR_shader_subgroup_rotate v2
VK_KHR_shader_subgroup_uniform_control_flow v1
VK_KHR_shader_terminate_invocation v1
VK_KHR_spirv_1_4 v1
VK_KHR_storage_buffer_storage_class v1
VK_KHR_surface v25
VK_KHR_surface_protected_capabilities v1
VK_KHR_swapchain v70
VK_KHR_swapchain_mutable_format v1
VK_KHR_synchronization2 v1
VK_KHR_timeline_semaphore v2
VK_KHR_uniform_buffer_standard_layout v1
VK_KHR_variable_pointers v1
VK_KHR_vertex_attribute_divisor v1
VK_KHR_vulkan_memory_model v3
VK_KHR_zero_initialize_workgroup_memory v1
VK_EXT_4444_formats v1
VK_EXT_buffer_device_address v2
VK_EXT_calibrated_timestamps v2
VK_EXT_debug_marker v4
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_depth_clip_control v1
VK_EXT_descriptor_indexing v2
VK_EXT_extended_dynamic_state v1
VK_EXT_extended_dynamic_state2 v1
VK_EXT_extended_dynamic_state3 v2
VK_EXT_external_memory_host v1
VK_EXT_external_memory_metal v1
VK_EXT_fragment_shader_interlock v1
VK_EXT_global_priority v2
VK_EXT_global_priority_query v1
VK_EXT_hdr_metadata v3
VK_EXT_headless_surface v1
VK_EXT_host_image_copy v1
VK_EXT_host_query_reset v1
VK_EXT_image_2d_view_of_3d v1
VK_EXT_image_robustness v1
VK_EXT_index_type_uint8 v1
VK_EXT_inline_uniform_block v1
VK_EXT_layer_settings v2
VK_EXT_line_rasterization v1
VK_EXT_load_store_op_none v1
VK_EXT_memory_budget v1
VK_EXT_metal_objects v2
VK_EXT_metal_surface v1
VK_EXT_pipeline_creation_cache_control v3
VK_EXT_pipeline_creation_feedback v1
VK_EXT_pipeline_robustness v1
VK_EXT_post_depth_coverage v1
VK_EXT_private_data v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_atomic_float v1
VK_EXT_shader_demote_to_helper_invocation v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_subgroup_ballot v1
VK_EXT_shader_subgroup_vote v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_surface_maintenance1 v1
VK_EXT_swapchain_colorspace v5
VK_EXT_swapchain_maintenance1 v1
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_tooling_info v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_GOOGLE_display_timing v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v37
VK_NV_fragment_shader_barycentric v1
[mvk-info] GPU device:
model: Apple M4
type: Integrated
vendorID: 0x106b
deviceID: 0x1b000209
pipelineCacheUUID: 45887054-1B00-0209-0000-000100000000
GPU memory available: 18186 MB
GPU memory used: 0 MB
Metal Shading Language 3.1
supports the following GPU Features:
GPU Family Metal 3
GPU Family Apple 9
GPU Family Mac 2
Read-Write Texture Tier 2
[mvk-info] GPU device:
model: Apple M4
type: Integrated
vendorID: 0x106b
deviceID: 0x1b000209
pipelineCacheUUID: 45887054-1B00-0209-0000-000100000000
GPU memory available: 18186 MB
GPU memory used: 0 MB
Metal Shading Language 3.1
supports the following GPU Features:
GPU Family Metal 3
GPU Family Apple 9
GPU Family Mac 2
Read-Write Texture Tier 2
[mvk-info] Created VkInstance for Vulkan version 1.0.323, as requested by app, with the following 3 Vulkan extensions enabled:
VK_KHR_external_fence_capabilities v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_get_physical_device_properties2 v2
[mvk-info] Created VkInstance for Vulkan version 1.0.323, as requested by app, with the following 3 Vulkan extensions enabled:
VK_KHR_external_fence_capabilities v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_get_physical_device_properties2 v2
0134:err:setupapi:SetupDefaultQueueCallbackW copy error 1812 L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" -> L"C:\\windows\\inf\\wineusb.inf"
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: staged lib/notproton-backends/dxmt/x86_64-windows/d3d10core.dll as drive_c/windows/system32/d3d10core.dll
graphics: staged lib/notproton-backends/dxmt/x86_64-windows/d3d11.dll as drive_c/windows/system32/d3d11.dll
graphics: staged lib/notproton-backends/dxmt/x86_64-windows/dxgi.dll as drive_c/windows/system32/dxgi.dll
graphics: staged lib/notproton-backends/dxmt/i386-windows/d3d10core.dll as drive_c/windows/syswow64/d3d10core.dll
graphics: staged lib/notproton-backends/dxmt/i386-windows/d3d11.dll as drive_c/windows/syswow64/d3d11.dll
graphics: staged lib/notproton-backends/dxmt/i386-windows/dxgi.dll as drive_c/windows/syswow64/dxgi.dll
graphics: backend switched from d3dmetal to dxmt
graphics: backend=dxmt (auto-detected, the game does not import d3d12.dll)
graphics: backend overrides d3d10core,d3d11,dxgi=n,b
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/1823470/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/1823470/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winehq-11.15/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winehq-11.15/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10core,d3d11,dxgi=n,b;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winehq-11.15/CrossOver/lib/wine/x86_64-unix/wine ~/Library/Application Support/Steam/steamapps/common/Lemon Run/LemonRun.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/1823470/clienticon-8c8f1148a959e0566dc4e6e49df64d90aba7a93c.ico
Executable=~/Library/Application Support/bridgeplay/launchers/1823470/.build.JdyJUc/new/Lemon Run.app/Contents/MacOS/wine
warning: Specifying ':' in the path is deprecated and will not work in a future release
~/Library/Application Support/bridgeplay/launchers/1823470/.build.JdyJUc/new/Lemon Run.app/Contents/MacOS/.game-loader-06BA9242-0CF0-40E8-AE1B-F1CD15F5FEAF/wine: replacing existing signature
Game Mode: staged Wine metadata updated for com.notproton.launcher.1823470
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 99s ===
=== exit summary: exit status 0 after 98s, the game quit normally ===
=== wine prefix killed, session ending ===
bridgeplay-wine.log, end (redacted)
[… 11331 characters cut …]
VK_EXT_debug_report v10
VK_EXT_debug_utils v2
VK_EXT_depth_clip_control v1
VK_EXT_descriptor_indexing v2
VK_EXT_extended_dynamic_state v1
VK_EXT_extended_dynamic_state2 v1
VK_EXT_extended_dynamic_state3 v2
VK_EXT_external_memory_host v1
VK_EXT_external_memory_metal v1
VK_EXT_fragment_shader_interlock v1
VK_EXT_global_priority v2
VK_EXT_global_priority_query v1
VK_EXT_hdr_metadata v3
VK_EXT_headless_surface v1
VK_EXT_host_image_copy v1
VK_EXT_host_query_reset v1
VK_EXT_image_2d_view_of_3d v1
VK_EXT_image_robustness v1
VK_EXT_index_type_uint8 v1
VK_EXT_inline_uniform_block v1
VK_EXT_layer_settings v2
VK_EXT_line_rasterization v1
VK_EXT_load_store_op_none v1
VK_EXT_memory_budget v1
VK_EXT_metal_objects v2
VK_EXT_metal_surface v1
VK_EXT_pipeline_creation_cache_control v3
VK_EXT_pipeline_creation_feedback v1
VK_EXT_pipeline_robustness v1
VK_EXT_post_depth_coverage v1
VK_EXT_private_data v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_atomic_float v1
VK_EXT_shader_demote_to_helper_invocation v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_subgroup_ballot v1
VK_EXT_shader_subgroup_vote v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_surface_maintenance1 v1
VK_EXT_swapchain_colorspace v5
VK_EXT_swapchain_maintenance1 v1
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_tooling_info v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_GOOGLE_display_timing v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v37
VK_NV_fragment_shader_barycentric v1
[mvk-info] GPU device:
model: Apple M4
type: Integrated
vendorID: 0x106b
deviceID: 0x1b000209
pipelineCacheUUID: 45887054-1B00-0209-0000-000100000000
GPU memory available: 18186 MB
GPU memory used: 0 MB
Metal Shading Language 3.1
supports the following GPU Features:
GPU Family Metal 3
GPU Family Apple 9
GPU Family Mac 2
Read-Write Texture Tier 2
[mvk-info] Created VkInstance for Vulkan version 1.0.323, as requested by app, with the following 3 Vulkan extensions enabled:
VK_KHR_external_fence_capabilities v1
VK_KHR_external_semaphore_capabilities v1
VK_KHR_get_physical_device_properties2 v2
info: Maximum supported feature level: D3D_FEATURE_LEVEL_11_1
info: Using feature level D3D_FEATURE_LEVEL_11_0
info: Maximum supported feature level: D3D_FEATURE_LEVEL_11_1
info: Using feature level D3D_FEATURE_LEVEL_11_0
overlay_shim ensure_encoder_hooks: AGXG16GFamilyRenderContext hooks=2
warn: MakeWindowAssociation: Ignoring flags 1
overlay_shim hook_set_pixel_format: layer=CAMetalLayer format=90 (RGB10A2Unorm) overlay_pipeline=missing
overlay_shim hook_set_colorspace: layer=CAMetalLayer colorspace=kCGColorSpaceSRGB
overlay_shim record_overlay_pipeline: overlay pipeline 0x7fc947113c00 format RGBA16Float
overlay_shim record_overlay_pipeline: overlay pipeline 0x7fc94711b600 format BGR10A2Unorm
overlay_shim record_overlay_pipeline: overlay pipeline 0x7fc94711de00 format BGRA8Unorm
overlay_shim record_overlay_pipeline: overlay pipeline 0x7fc947126a00 format BGRA8Unorm_sRGB
2026-10-24 12:44:10.290 wine[93808:12416726] [libMTLHud] Metric com.apple.hud-stat.frame-interval already exist
2026-10-24 12:44:10.290 wine[93808:12416726] [libMTLHud] Metric com.apple.hud-stat.present-delay already exist
2026-10-24 12:44:10.290 wine[93808:12416726] [libMTLHud] Metric com.apple.hud-stat.fps already exist
2026-10-24 12:44:10.291 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003981c20 Enable HUD, ke='Command-F9', action: toggleEnabled:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:10.291 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003981f40 Enable Logging, ke='Command-F8', action: toggleLoggingEnabled:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:10.291 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003980c80 Reset Metrics, ke='Command-F11', action: resetMetrics:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:10.291 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003981180 Show Configuration Panel, ke='Command-F12', action: showConfigurationPanel:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:10.291 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x600003981220 Copy HUD Configuration, action: copyConfig:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:11.419 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039a1040 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:11.419 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039a1540 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:11.419 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039a17c0 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:11.419 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039a1c20 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:12.498 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039b3ca0 5 Seconds, ke='Command-F9', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:12.498 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039b2d00 30 Seconds, ke='Command-F10', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:12.498 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039b3f20 1 Minute, ke='Command-F11', action: generateReport:>, but is only supported for system-provided menu items; will not be used
2026-10-24 12:44:12.498 wine[93808:12416218] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000039b3de0 5 Minutes, ke='Command-F12', action: generateReport:>, but is only supported for system-provided menu items; will not be used
overlay_shim variant_for: built RGB10A2Unorm pipeline for base BGRA8Unorm
overlay_shim hook_set_pipeline_state: pipeline 0x7fc94711de00 BGRA8Unorm bound to RGB10A2Unorm attachment, substituted
Unable to read VR Path Registry from C:\users\<user>\AppData\Local\openvr\openvrpaths.vrpath
Unable to read VR Path Registry from C:\users\<user>\AppData\Local\openvr\openvrpaths.vrpath
Unable to read VR Path Registry from C:\users\<user>\AppData\Local\openvr\openvrpaths.vrpath
pid 93748 != 93747, skipping destruction (fork without exec?)
pid 93747 != 93748, skipping dealloc of client_port = 15123, server_port = 11527
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Game name
Lemon Run
Steam AppID
1823470
Status
platinum (perfect out of the box)
Backend used
dxmt
Engine
WineHQ 11.15 - Rosetta
Bridgeplay version
0.7.51 (68)
Mac chip
M4
Memory (RAM)
24 GB
macOS version
macOS 27.0.1
Mac model
Mac16,12
Notes
One tap in the Bridgeplay app. Session 2 min, exit status 0 after 98s, the game quit normally
Setup at report time
{"schema":1,"appid":"1823470","name":"Lemon Run","status":"platinum","chip":"M4","memory":"24 GB","macos":"macOS 27.0.1","version":"0.7.51 (68)","engine":"WineHQ 11.15 - Rosetta","backend":"dxmt","model":"Mac16,12","source":"tap"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
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