Skip to content

History / AI Commander B69 Implementation Sketches

Revisions

  • codex: refresh navigation inventory live counts

    @rayswaynl rayswaynl committed Jun 23, 2026
  • codex: refresh b69 b73 troop truck route

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 takistan aicom route

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 pr49 tint scope

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 pr47 merged head

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 finalpieces branch scope

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 current head scope

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 patch a2 capture status

    @rayswaynl rayswaynl committed Jun 22, 2026
  • codex: refresh b69 patch a branch status

    @rayswaynl rayswaynl committed Jun 22, 2026
  • AICOM B69 improvement roadmap + implementation sketches (multi-agent fleet audit) 701-agent fleet audit of the live B68 AI commander: 41 broad (3-vote) + 37 deep (5-vote) verified findings + 96 harvested from other agents' wiki work, consolidated into 11 themes / a 15-item B69 slate, with an A2-OA-safe SQF sketch for all 78 items. Keystone: the HQ-strike round-ender is structurally dead on live B68 (order/gate/picker). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    claude-gaming committed Jun 21, 2026