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docs(wiki): publish staged system atlases, client/HC loop Mermaids, GUER Commissar page Local wiki improvements that never left the working tree are now committed so they show on GitHub: - New GUER-Commissar-Panel (source-backed; not CTL) + Sidebar/Page-Index links - Client-UI-Systems-Atlas: high-quality client agent loop Mermaids (Update/AFK, PVF, JIP, HC) - Expansions: JIP enrollment, HC init/stat loop, towns/camps capture, server broadcast/telemetry, loops patterns - Agent-Guide / Page-Index / worklog cross-links for operational loops and deploy lifecycle excerpts Content-only wiki update. No bug-findings queue pages.
docs(wiki): fix 33 stale anchors + example links + GUIDE-REV (grok-wiki-reaudit-20260713 lane)
docs(wiki): accuracy + integrity pass across the developer wiki Integrity (reader-facing, validator-invisible): - Fix 30 broken heading anchors (Page#heading 404s; validator strips #frags) - Fix 1 broken page link; strip 2 UTF-8 BOMs - Restore the Function-And-Module-Index legacy compiled-alias table that 3 pages cite as the canonical owner (10 aliases re-verified vs master) Accuracy (~190 corrections, source-verified vs origin/master then adversarially re-verified with a docs-head-baseline + false-positive screen): - Missing vehicle-array entries: RM70/RM70_ACR (US/RU/US_Camo artillery), Mi17_medevac_CDF (RU salvage) - Loop/condition errors: town-patrol `||`->`&&` (game-over exit inversion); camp scan "~1s"->`sleep 0.1`; missing "Air" town-wake entity class - Stale claims corrected: RU PARAAMMO is live (not dead code); water-avoidance loops are capped; HC has a reseat heartbeat; HC sleep->send timing - AI-Squad templates replaced by the 2026-06-14 combined-arms rebuild - Misc value/log-string/label fixes across ~50 reference pages No gameplay source changed.
claude: wiki-maintenance megapass (71 agents) - dead-code harvest, DR-15 resolved, doc accuracy Dead code: added ~18 newly-confirmed unreachable files to the dead-code register (never-compiled helpers, compiled-but-never-called globals incl. PVFunctions/ LogGameEnd dup, Client_TaskSystem, PVFunctions/SetTask, WASP GearYouUnit/ car_wheel_new) + two flagged AI-commander functions (Server_AI_Com_Upgrade, Server_AI_SetTownAttackPath) uncalled and consistent with the dormant AI-commander FSM. Resolved: DR-15 fixed on master (Server_AssignNewCommander.sqf:4 reads _side=_this select 0) - marked resolved in Deep-Review-Findings, Instructions-For-Codex and Feature-Status; the sweep confirmed DR-1..57 otherwise remain open. Doc: added Feature-Status rows for DR-55/49/50/52/53/56/57 + DR-15 resolution; fixed a broken Home.md link. Skipped the MkDocs-targeted anchor reformats (correct-as-is on GitHub) and handed empty Miksuu stubs + token condensation to Codex's mirror/nav lane. No gameplay source changed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
claude: debloat - archive Agent-Worklog history (3642->515 lines) The live Agent-Worklog had grown to 3642 lines / 539 entries (~15% of the wiki) with mixed ordering. Moved the full 2026-06-01->06-06 history (448 dated entries + old VERIFICATION/ROUND audit entries) verbatim into a new Agent-Worklog-Archive.md; the live page keeps only recent entries (2026-06-06 onward, 82 entries) plus a Future-Agents/Continue-Reading frame. No evidence deleted; entry order unchanged. Logged in the pruning ledger. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>