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codex: refresh empty supply truck b742 head
codex: refresh vehicle cargo b742 head
codex: refresh visible parameter b742 head
codex: refresh auto-wall b742 head
codex: refresh construction smallsite b742 head
codex: refresh ai supply truck b742 head
codex: refresh resource income b742 head
codex: refresh side supply b742 head
codex: refresh send message b742 head
codex: refresh clickabletext b742 head
codex: refresh rhud endgame b742 head
codex: refresh service easa b742 head
codex: refresh loadoutmanager b742 head
codex: refresh commander vote b742 head
codex: refresh patrols b742 head
codex: refresh camp flag b742 head
codex: refresh b742 aicom current head
codex: refresh supply pr1 b742 scope
codex: add wasp marker live map context
codex: refresh camp count b742 scope
codex: refresh wasp marker b742 scope
codex: refresh camp flag b742 scope
codex: refresh auto-wall b742 scope
claude: Upstream-Mining-Ledger Round 6 — last surface swept (closeout) Append a Round 6 section: swept the final un-mined Trello surface (Low Priority (Won't) 53 + archived-from-planning 110 = 163 cards). Archived cards already-shipped; only Won't yielded 2 wins, both in draft PR #80 (random tie-vote commander + paratrooper AI-cap backstop). Exhaustion confirmed across all surfaces; FINAL total 27 draft PRs (#54-#80). Also append the dated claude worklog entry and one complete event. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
codex: refresh gear template b742 scope
codex: refresh clickabletext b742 scope
codex: refresh smallsite b742 scope
codex: refresh cargo loop b742 scope
codex: refresh rhud title handle b742 scope
codex: refresh commander vote b742 queue scope