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docs: release lane347 air insert copilot seat
docs: release lane 215 town ai lifecycle reference
docs: claim lane 281 startup sleep # Conflicts: # Agent-Worklog.md # agent-events.jsonl
Log lane 373 release
docs: claim lane 215 town ai lifecycle reference
docs: claim lane347 air insert copilot seat
Log lane 373 stacked claim
docs: mark lane 237 ci clean
docs: release lane 237 garrison sortie design
docs: mark lane 242 ci clean
docs: release lane 242 neutral town markers
docs: claim lane 237 garrison sortie design
docs: release lane251 endgame economy nochange # Conflicts: # Agent-Worklog.md # agent-events.jsonl # Conflicts: # Agent-Worklog.md
docs: claim lane 242 neutral town markers # Conflicts: # Agent-Worklog.md # agent-events.jsonl
Record lane 293 PR CI clean
Release lane 293 A3NUMGATE PR
docs: mark lane 151 ci clean
docs: release lane 151 onboarding cards # Conflicts: # Agent-Worklog.md # agent-events.jsonl
Claim lane 293 A3NUMGATE guard
docs: claim lane251 endgame economy nochange
docs: release lane 294 no-change audit
worklog: ZG third pass 5/5 PASS - playable, overnight soak criteria posted
docs: claim lane 151 onboarding nochange
docs: claim lane 294 no-change audit
docs: mark lane 331 ci clean
docs: release lane 331 harass fallback nochange
docs: mark lane243 PR clean
docs: release lane243 gear row cursor PR
docs: claim lane 331 harass fallback nochange # Conflicts: # Agent-Worklog.md # agent-events.jsonl
docs: release lane330 duplicate superseded