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To see all available qualifiers, see our documentation.
codex: reduce gameplay atlas duplication
codex: add gameplay atlas source citations
codex: add ai headless source citations
codex: publish economy authority first cut
codex: add ui overview source citations
codex: add victory dr11 search links
codex: add atlas finding crosslinks
codex: wire wiki quality navigation
claude: wiki-quality Pass 7 — Pending-Owner-Decisions.md + final relink + Codex nav handoff (program complete)
codex: fix mash networking audit finding
claude: wiki-quality Pass 6 — Modules-Atlas.md (10 modules source-verified) + ledger Modules Map ✅
claude: wiki-quality Pass 5 — Public-Variable-Channel-Index.md (all 27 PVF + ~23 direct channels, source-cited)
codex: add headless delegation failover playbook
claude: wiki-quality Pass 4 — Variable-And-Naming-Conventions.md (WFBE_* glossary, source-cited)
claude: wiki-quality Pass 3 — Wiki-Quality-Audit.md (Codex-lane punch-list: dedup/merge/accuracy) + handoff
claude: wiki-quality Pass 2 — agent-context systems map +5 ledger subsystems
claude: wiki-quality Pass 1 — ledger/DRF accuracy (timestamp, legend, Map downgrades, DR-11 severity, DR-36 note)
codex: reconcile dr42 dr43 findings
codex: intake markdown research reports
claude: external-research intake #2 (Round 34) — DR-43 (9 reports corroborate + version.sqf + dup binds) 9 new deep-research reports triaged: downstream syntheses corroborating DR-1..DR-42 (report 8 = independent restatement of the economy-authority thesis + DR-1); no contradictions. Two new source-confirmed leads: (a) description.ext:39 #include version.sqf absent from repo -> not buildable from source as-is (pack-time generated); (b) six double-Compiled binds in Init_Server.sqf (LogGameEnd dup ties DR-13). Ledger Tooling row + DR-43a. Events+context+worklog updated.
claude: HC static-defence update-back (Round 33) — DR-42 + DR-19 dedup DR-42 (Low/Med): static-defence HC delegation update-back commented out (Client_DelegateAIStaticDefence.sqf:28) vs town-AI which reports back (Client_DelegateTownAI.sqf:35) -> server never tracks HC static-defence units; compounds DR-21. DR-19 dedup: backlog server-fps-hosted-loop-sleep == DR-19. Confirms scout hc-static-defense-sync. Events+collaboration+context+worklog updated.
codex: add attack wave authority playbook
codex: integrate attack wave authority finding
codex: add server authority migration map
claude: attack-wave authority (Round 32) — DR-41 ATTACK_WAVE_INIT forgeable direct-PV First collaboration-follow pass: source-verified Codex's attack-wave-authority pv-scout candidate. Server_AttackWave.sqf trusts client _supply/_side wholesale (no GetSideSupply re-derivation, no sender check, no cost deduction); client 25000 gate (updateclient.sqf:240) is advisory only. SUPPLY_MAX=50000 -> forged _supply>=70000 drives ATTACK_WAVE_PRICE_MODIFIER to 0 = free units side-wide. Not in BattlEye filter. Extends forgery class; KEY: two surfaces - PVF dispatcher (DR-1) + direct publicVariableServer channels (DR-41). Confirms backlog attack-wave-authority. Events+collaboration+context+worklog updated.
claude: add Claude-Loop-Goal.md (collaboration-follow + research-autonomy operating mode) + worklog note
codex: add testing release workflow
codex: verify lifecycle runtime readout
codex: add town ai vehicle safety playbook
codex: simplify progress dashboard