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Revisions

  • codex: route ai runtime hc scope

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: route towns camps atlas scope

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: route upgrades research atlas scope

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: route factory purchase atlas scope

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: route construction atlas branch scope

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: refresh ai supply truck safe-disable status

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: route hq kill score double award

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: refresh clickable text soundpush scope

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: refresh p0 network current master

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: route patrols v2 current master

    @rayswaynl rayswaynl committed Jun 13, 2026
  • codex: harden attack wave authority evidence

    @rayswaynl rayswaynl committed Jun 13, 2026
  • claude: wiki-maintenance megapass (71 agents) - dead-code harvest, DR-15 resolved, doc accuracy Dead code: added ~18 newly-confirmed unreachable files to the dead-code register (never-compiled helpers, compiled-but-never-called globals incl. PVFunctions/ LogGameEnd dup, Client_TaskSystem, PVFunctions/SetTask, WASP GearYouUnit/ car_wheel_new) + two flagged AI-commander functions (Server_AI_Com_Upgrade, Server_AI_SetTownAttackPath) uncalled and consistent with the dormant AI-commander FSM. Resolved: DR-15 fixed on master (Server_AssignNewCommander.sqf:4 reads _side=_this select 0) - marked resolved in Deep-Review-Findings, Instructions-For-Codex and Feature-Status; the sweep confirmed DR-1..57 otherwise remain open. Doc: added Feature-Status rows for DR-55/49/50/52/53/56/57 + DR-15 resolution; fixed a broken Home.md link. Skipped the MkDocs-targeted anchor reformats (correct-as-is on GitHub) and handed empty Miksuu stubs + token condensation to Codex's mirror/nav lane. No gameplay source changed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

    @rayswaynl rayswaynl committed Jun 7, 2026
  • codex: sync indicator feature status

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: split commander task objective ping scope

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh ai commander upgrade debit scope

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh service affordability scope

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh ai supply truck current head

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh town ai despawn current head

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh fast travel stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh clickable text stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh cargo loop stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh gear template stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh upgrade sync stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh salvage stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh auto-wall stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh empty supply stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh factory purchase stable head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh network p0 current head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: refresh economy current head rows

    @rayswaynl rayswaynl committed Jun 6, 2026
  • codex: dedupe supply scan current head

    @rayswaynl rayswaynl committed Jun 6, 2026