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codex: refresh gear template profile scope
codex: refresh empty supply truck timeout scope
codex: refresh service easa affordability scope
codex: refresh service easa branch scope
codex: correct miksuu head provenance
codex: refresh salvage payout head scope
codex: refresh vehicle cargo loop scope
codex: refresh construction smallsite logic scope
codex: refresh town ai despawn stable scope
codex: refresh camp flag texture scope
codex: refresh ai upgrade debit stable resolution
codex: refresh camp count helper scope
codex: refresh ai supply truck stable anchors
codex: refresh fast travel fee scope
codex: refresh resource income branch scope
codex: refresh auto-wall branch scope
codex: refresh visible parameter branch scope
codex: refresh side supply stable scope
codex: refresh gear template stable scope
codex: refresh factory refund branch scope
codex: close commander reassignment stable scope
codex: refresh patrols v2 stable scope
codex: refresh victory endgame stable scope
codex: refresh upgrade sync current stable scope
codex: close commander vote current stable
codex: refresh victory endgame current stable scope
codex: refine source fix queue stable scope
codex: refresh source fix queue stable scope
docs(wiki): accuracy + integrity pass across the developer wiki Integrity (reader-facing, validator-invisible): - Fix 30 broken heading anchors (Page#heading 404s; validator strips #frags) - Fix 1 broken page link; strip 2 UTF-8 BOMs - Restore the Function-And-Module-Index legacy compiled-alias table that 3 pages cite as the canonical owner (10 aliases re-verified vs master) Accuracy (~190 corrections, source-verified vs origin/master then adversarially re-verified with a docs-head-baseline + false-positive screen): - Missing vehicle-array entries: RM70/RM70_ACR (US/RU/US_Camo artillery), Mi17_medevac_CDF (RU salvage) - Loop/condition errors: town-patrol `||`->`&&` (game-over exit inversion); camp scan "~1s"->`sleep 0.1`; missing "Air" town-wake entity class - Stale claims corrected: RU PARAAMMO is live (not dead code); water-avoidance loops are capped; HC has a reseat heartbeat; HC sleep->send timing - AI-Squad templates replaced by the 2026-06-14 combined-arms rebuild - Misc value/log-string/label fixes across ~50 reference pages No gameplay source changed.
codex: extend pvf dispatch current stable status