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Release lane 318 wildcard deck reference # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl
Claim lane 307 upstream archaeology # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl # Conflicts: # Agent-Worklog.md # agent-events.jsonl # Conflicts: # Agent-Worklog.md # agent-events.jsonl
Claim lane 258 PreRespawn HandleDamage guard
docs: release lane253 transfer menu refresh
Claim lane 318 wildcard deck reference
Release lane 314 AICOM aircraft reference # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl
docs: claim lane253 transfer menu refresh
Update lane 342 PR merge state
Log lane 342 draft PR release
Log lane 313 draft PR release
Claim lane 314 AICOM aircraft reference
Release lane 300 WASPSCALE coverage audit # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl # Conflicts: # agent-events.jsonl
docs: release lane316 flag quick reference
Claim lane 342 slung vehicle guard
Claim lane 313 GUER air defence reference
Log lane 312 draft PR release
docs: claim lane316 flag quick reference
Log lane 277 draft PR release
Claim lane 300 WASPSCALE coverage audit
Release lane 296 LoadoutManager version guard # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl
docs: release lane252 aicom marker cleanup
Claim lane 296 LoadoutManager TK version guard # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl
Claim lane 312 AICOM lifecycle reference
docs: claim lane252 aicom marker gameover cleanup
Log lane 310 draft PR release
Log lane 280 draft PR release
docs: publish class skill system reference # Conflicts: # Agent-Worklog.md # agent-events.jsonl # Conflicts: # agent-events.jsonl # Conflicts: # Agent-Worklog.md # agent-collaboration.json # agent-events.jsonl
Claim lane 310 supply mission reference
Shelve Build 89 rejects: #538 comms-relay, #539 T-34 relic, #531 unit-camera AI teams #538 (comms-relay side objective): Ray-shelved this round - cheapest revive of the neutral-capturable-objective family (CH-scoped, dark WFBE_C_COMMS_RELAY, reuses IcbmTelRecon). #539 (T-34 relic): REJECT-SHELVED - cites the 2026-07-03 'C, neither' ruling on relics (#388/#370). #531 (unit-camera AI teams): REJECT-SHELVED - cites the prior #383 decline; page notes it is always-on and would need a flag added before it could ship dark.
docs: release block m stale lane census