Not an Issue - a question #61
Unanswered
ghostinthecamera
asked this question in
Q&A
Replies: 1 comment
-
|
Unfortunately I did not find anything of that sort. I can take a look when I have more time |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi there - apologies this is not an issue but there isn't really another proper way to contact you about something.
I'm currently developing a set of photographic tools for FFXIII-2 having done so for FFXIII. These are essentially a free camera, a timestop (to pause the game so you can take shots) and removal of the HUD, DOF and Bloom.
I have all of this for FFXIII and am looking to recreate for FFXIII-2. This is a long shot but i wanted to ask if you had discovered any part of the games code which handles the timescale of the game? I.e. a value which if set to 0 would pause the game, or NOPing an instruction (this was the method for FFXIII however the same instruction is difficult to find in FFXIII-2).
Thanks for your time!
ghost
Beta Was this translation helpful? Give feedback.
All reactions