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Internal » Darken

rech edited this page Jun 15, 2026 · 1 revision

Darken

Access: Scene.darken
Type: SpriteController

Properties

Name Default value
isPersistent true
active 1
translationX 0
translationY 0
translationZ 0
rotationX 0
rotationY 0
rotationZ 0
scaleX 180
scaleY 180
scaleZ 0
colorR 0
colorG 0
colorB 0
colorA 255
colorH 0
colorS 0
colorV 0
layer "Background"
sort 2
alpha 255
textureOffsetX 0
textureOffsetY 0
textureScaleX 1
textureScaleY 1

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