Access: Scene.track.criticalLine4 Type: SpriteController
Scene.track.criticalLine4
Parent: Scene.track
Scene.track
isPersistent
active
translationX
translationY
translationZ
rotationX
rotationY
rotationZ
scaleX
scaleY
scaleZ
colorR
colorG
colorB
colorA
colorH
colorS
colorV
layer
sort
alpha
textureOffsetX
textureOffsetY
textureScaleX
textureScaleY
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