@remotion/effects: Add dot grid effect#7736
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Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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Reviewed changes — adding the inverseDotGrid() canvas effect to @remotion/effects with WebGL2 shader, parameter validation, interactive docs demo, and test coverage.
- Add
inverseDotGrid()effect implementation — WebGL2 fragment shader computes grid-aligned dots withsmoothstepanti-aliasing, supportsdotSize,gridSize, andinvertparameters. - Register package exports and bundle entry — subpath
./inverse-dot-gridadded topackage.jsonexports andtypesVersions, plusbundle.tsentrypoint. - Add docs page, demo, and TOC preview — full MDX documentation with live demo, sidebar entry, table-of-contents card, and generated article image.
- Add parameter validation and tests — validates
dotSize(non-negative finite),gridSize(positive finite), andinvert(boolean); tests cover defaults, rejection of invalid values, and distinct effect keys for all parameter combinations.
Kimi K2 | 𝕏
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
@remotion/effects: Add inverse dot grid effect@remotion/effects: Add dot grid effect
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Summary
dotGrid()to@remotion/effectswithdotSize,gridSize, andinvertcontrols.Fixes #7706
Checks
cd packages/effects && bun test src/testbun run buildbun run formattingbun run build-docs