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Fresnel: Stereoscopic 3d livestream client made in Unity

What does this do??

  • this takes a side by side stereoscopic livestream and displays it in stereoscopic 3d in Meta Quest headsets
  • designed for ultra low latency use cases as livekit uses webrtc for both ingress and egress

Installation

  • this project was developed on Unity 6000.1.4f1, Livekit Unity SDK 1.2.3 and Meta XR AIO Unity SDK v74.0.0
  • git clone and import project, then open in Unity Hub
  • connect your headset to meta quest link if you are using that, otherwise you can try it out with just the Meta XR simulator included in the AIO SDK
  • press run to test in editor
  • if you want to build the application into your headset as an apk:
    • first set up a build profile in file > build profiles > android > run device
    • select the device you want to build to
    • then go to meta > ovr build > ovr build apk (this basically just reuses gradle caches)

todo: finish readme

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Stereoscopic 3d XR livestream client for Meta Quest

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