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BioReactor-Revised-

  • made bioreactors rotatable
  • added limited color customization for bioreactors
  • bioreactor histolysis is able to be canceled
  • added basic mod settings
  • removed <1.3 support because these changes were not added to those
  • removed PublishedFileId.txt because i cannot publish to steam workshop
  • added needs, bio and health tabs for pawns inside bioreactors
  • added allow auto refueling gizmo
  • removed fuel consumption when bioreactor is broke down or turned off
  • pawns inside bioreactors will now become emancipated when bioreactors are broken down, out of fuel, or turned off and will eventually die from malnutrition
  • pawns are now automatically ejected if they die inside a bioreactor
  • added alert letters for when bioreactors break down, run out of fuel or are turned off while they contain a pawn
  • removed restriction that prevented mechanoids from being placed into bioreactors
  • rewrote mod settings to use Widgets calls instead of a Listing_Standard object
  • filled suggestion/request from #1 , max body size is now listed in the information window (the "i" button)

issue: during testing i encountered an error that had something to do with reserving pawns when there are multiple opened bioreactors, but i havent been able to reproduce this.

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