Skip to content

rewbihub/brand

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Brand Assets

~ One source SVG per family. Everything else is generated. ~

Layout

src/            source-of-truth SVGs — the only files you edit by hand
src/variants/   recolored sources: all-black, all-white, inverse, on-burgundy, on-gold
icons/          favicon.ico + square PNGs (16…2048px) + icon.svg + icon-<variant>.svg
logos/          horizontal & vertical lockups: svg + 1x + 2x PNG, plus a <variant>/ folder each
brand-colors/   palette swatches + palette.scss
social/         profile images sized per platform
scripts/        the generator and its rasterization helpers

The three files in src/ are the single source of truth:

  • icon.svg — monogram; non-square, transparent.
  • logo-horizontal.svg — wide lockup.
  • logo-vertical.svg — tall lockup.

Each color treatment keeps its own set of those three under src/variants/<name>/all-black, all-white, inverse, on-burgundy, and on-gold.

src/logo-master.ai and src/logo-master.eps are the print-ready vector masters (Adobe Illustrator / EPS). They are not used by the generator.

Everything under icons/ and logos/ is regenerated from the src/ SVGs by scripts/icongen.sh. Do not hand-edit the output — the next run overwrites it.

Generating Assets

  1. Install rsvg-convert and ImageMagick. optipng is optional but recommended.
    • On Fedora/EL: sudo dnf install -y librsvg2-tools ImageMagick optipng.
  2. Edit a source SVG in src/.
  3. Run ./scripts/icongen.sh to rebuild everything, then commit the regenerated rasters.
  • Run ./scripts/icongen.sh <target> to rebuild a single family: icons, favicon, logos, or variants.
  • Run ./scripts/icongen.sh --help for usage.

About

Logos, icons, screenshots, and other media related to REWBI Branding.

Resources

License

Stars

Watchers

Forks

Contributors