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Updated to latest LethalLevelLoader and other dependencies
The Sauna room always has a light now and improved lighting
Pool water added to the main pool and fixed the pool water in the bridges room
Water in the main pool room is sinkable / drownable and will hinder the players movement. Other knee high water areas will no longer hinder the players movement
Reduced dungeon generation path size which should improve loot distribution
Reduced the number of bathrooms spawned
Removed extra stalls in female bathroom for gameplay reasons
Reduced package size by enabling crunch and ensuring textures stay at max 512
Assigned surface tags to walkable surfaces for tiles, metal, and wood so proper footstep sounds play now
Bathroom toilets are now the same as the ship toilets and are also flushable like the ship toilets
Added a Nav mesh obstacle component with carve to all tile blockers just in case two rooms are close enough that nav mesh would be generated between them