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Releases: ripdog/th2xr-portable

v1.1.3 - MacOS Metal upscaler

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@github-actions github-actions released this 22 Jun 00:48

Add a metal version of the upscaler shader

Fallback when GPU backend unavailable when instantiating window

v1.1.2 - MacOS Signing!

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@github-actions github-actions released this 21 Jun 23:38

Added ad-hoc code signing for the MacOS release. Still need gatekeeper permission, but should run after that.

v1.1.1

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@github-actions github-actions released this 21 Jun 09:16

Add swipe-left gesture for auto mode.

Possible fix for controller not focusing inside imgui windows

Possible fix for save export default filename on android missing

Bumped version to over 1.0 so that obtanium actually updates existing installs

Fix the first game script looping once

Fix there being no filename suggestion when exporting saves on Android

v1.1-test

v1.1-test Pre-release
Pre-release

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@github-actions github-actions released this 21 Jun 05:13

Add swipe-left gesture for auto mode.

Possible fix for controller not focusing inside imgui windows

Possible fix for save export default filename on android missing

Bumped version to over 1.0 so that obtanium actually updates existing installs

v0.1.1 - Controller support

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@github-actions github-actions released this 20 Jun 22:35

We now support all game controllers that SDL supports (a lot!). See the README for button mappings.

v0.1 - First Release

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@github-actions github-actions released this 20 Jun 19:41

Hello. This is the first version of my To Heart 2 XRATED engine source port.