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v0.6.0

tagged this 16 Jun 12:32
- Added all transformation examples (5.1-5.2) including basic transformations and exercises demonstrating various transformation techniques.
- Enhanced integration with EAGL.Math for matrix operations and improved animation framework for consistent 60 FPS rendering.
- Updated texture system to support multiple texture units and procedural mixing.
- Fixed vertex shader attribute locations and improved shader management for error handling.
- Corrected documentation for transformation behaviors and clarified educational notes on matrix multiplication order.
- Increased total examples to 24, completing the foundational "Getting Started" series.
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