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v6.1 - Bugs fixes

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@rodroidmods rodroidmods released this 12 Jun 15:00

✨ What's New in V6.1

Engine

  • 🐛 Fixed CODM disk-based dumps crashing with "Auto mode failed" — obfuscated internal pointers in CodeRegistration/MetadataRegistration structs no longer abort the entire init(). Bad pointers are skipped with a [WARN] when CODM mode is active; non-CODM games retain strict error propagation.
  • 🛡️ CODM-conditional resilience in load_pointers, load_types, load_generics (ELF) and Il2Cpp::init (Mach-O/PE/NSO/WASM)
  • 🔄 All targets synced: Tauri desktop/mobile, CLI, Android JNI — same engine fix