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Provide a way to clear tf2 buffers when the clock is reset #64
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+100 |
+1 In theory there should be a mechanism in place to automatically clean the buffers when a loop is detected. I know this worked with tf by EOL in fuerte because I fixed it myself. |
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duplicate #43 |
clalancette
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When running a simulation or playing back a bag file with --clock, I often try to leave most of my nodes running, and only restart the thing that is publishing to /clock
Unfortunately, the tf2 internal buffer does not reset when /clock jumps backwards, and the tf2 subscribers don't have a manual mechanism to tell them that the clock has been reset, and they should clear their buffers.
See http://answers.ros.org/question/164026/how-can-i-reset-the-simulated-clock/ for more information.
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