Update Creator's Kit to v2.1.6#10741
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v2.0.16 - Right click options are now available for objects on boats - Overlays will now properly render objects on other boats - Moved setAnimation functions from CreatorsPlugin to Character - Added new Randomize Start Frame function to config that will randomize the starting animation frame of a Character whenever set - Bugfix: proper handling for Character Summary for pre 1.5.4 files - Bugfix: proper handling for removing Characters and Folders when they and their super folder are both selected for deletion
v2.0.17 - Bugfix: CKObject animFrame was being set to -1 even when disallowed from freezing. Default behaviour should be not changing animFrame at all in this case
v2.0.18 - Various updates to enable easier naming of models by default, especially with regards to sending models to the Anvil - ModelStats now remembers its name based on how the ModelStats was derived - BodyPart can now translate KitData bodyparts to names - CacheToAnvil is now simplified and recognizes CustomModelType for simplified naming process - ModelAnvil now has a button for generating names from models - DataFinder now has a method for finding the most appropriate name for a model by looking through kit, item, object, and spotanim data - Bugfix: ModelKeyFrames that had a null CustomModel were causing an NPE
v2.0.19 - Reorganizing Model Methods - Large cleanup involving transfer of many Model methods in CreatorsPlugin to a new ModelUtilities class
v2.1.0 - Model Previews - Added new RenderPanel to allow quick rendering of 3D models for previewing - CacheSearcherTab and ModelAnvil utilize RenderPanel for 3D rendering previews - ModelAnvil Swing formatting overhaul - ColourSwapPanel updated to update RenderPanel when modified - GroupPanel Swing formatting overhaul
v2.1.1 - ModelUtilities bugfix - Bugfix: ModelData was being translated before scaling, making translations significantly out of proportion - Bugfix: renderPanel wasn't updating when item type changed
v2.1.2 - CacheSearcherTab Improvements - Added new table to allow previewing of individual models from NPCs/Items/Objects composed of multiple models - AddToAnvil now properly adds only the selected ModelId (or All if All is selected or no selection is made) - Swing formatting improvements - Minor code cleanup - Bugfix: changing ItemType selection was not switching to the Item card
v2.1.3 - CacheSearcherTab Improvements - New Export 3D model feature added to the CacheSearcher - Minor swing layout changes
v2.1.4 - Overhead Overlay - Added Tzhaar Pit skull sprite
v2.1.5 - Animation Bugfix - WeaponAnimationData sets not added to the cache were causing NPEs. Instead it should now default to unarmed if a weapon is not found
v2.1.6 - Hitsplat bugfix - Hitsplats will now properly update even when Hitsplat Keyframes are at T<0
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v2.1.6 - Hitsplat bugfix