Update pvmhud#11775
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v1.3
Full overlay refactor into a modular system (builders, renderers, state handling)
Reworked all trackers to use single reliable data sources
Fixed Thrall tracking (recast, desync, first-cast break, cooldown flicker)
Fixed Death Charge getting stuck active
Fixed Vengeance and Ward of Arceuus state inconsistencies
Fixed Game Icons layout (stats show icon + value, spells are icon-only)
Fixed Text layout spacing and overlapping labels
Fixed Chips layout alignment, sizing, and icon centering
Fixed visual state priority (active overrides cooldown/ready)
Fixed flickering and incorrect cooldown colouring
Fixed layout shifting when stats change
Fixed overhead alerts (colour, login triggers, overwrites, priority)
Improved expiry warning and flashing behaviour
Fixed tracker resets during loading/instances
Improved icon loading and caching
General performance and stability improvements