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  • This is left up for educational purposes. There's value in keeping up old work to compare how far you've grown. 🙂
  • Written when taking the graduate computer graphics class at UT Austin as an undergrad.

Raytracer

A raytracer written in C++.

Tested On:
  • Ubuntu
  • Mac OSX Mountain Lion
Prerequisites:

      It uses OpenGL to draw the image to the screen, and assumes you have any needed OpenGL libraries already installed on your machine.

To Run:

      Navigate to the 'src' directory, and run the following commands...

make raytrace

./raytrace
To Quit:

      You have to manually terminate it in the terminal through CTRL+C.

Software License:

      All code that I have written is licensed under the GNU General Public License. A copy of this license is located in LICENSE.md in the repository. I did not write the code in lowlevel.h and lowlevel.cpp, and thus it isn't covered under this license. If you have questions regarding this, please contact me directly.

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A raytracer written in C++.

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