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automate gpu offloading - part 1 #149170
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This buffer could be an argument provided by rustc and then rustc can do the file writing
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The problem is, that the C++ version is resizable. If we provide a buffer from rust, it wouldn't be.
I asked and there is no reasonable default size, so we'd pass a (likely) too-small buffer in, set the needed length and return false, see that in rust, allocate a larger buffer with the requested size, call the method again, and hope that it now passes.
It's just 3 lines extra on the Rust side, and I don't expect it to become a compile-time bottleneck, since no one (famous last words) will compile >10k kernels, but it still feels ugly.