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Introduce a window based notification when a player requests to join#686

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notfood merged 1 commit intorwmt:devfrom
mibac138:join-request-window
Sep 16, 2025
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Introduce a window based notification when a player requests to join#686
notfood merged 1 commit intorwmt:devfrom
mibac138:join-request-window

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@mibac138
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The old way of accepting through the chat window is not removed. The new window uses vanilla Rimworld's translation keys: Accept and RejectLetter. While the former I think is fine, the second might be better to have our translation for? Not sure about that. I did not test this using Steam, only with LAN connections (with some crutches I made local connections to require acceptance). Some of the new methods in RectExtensions are currently unused, but I felt they might be useful in the future.

2025-09-16.01-24-27-1.mp4

@TreadTheDawnGames
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I think it would look nicer if it slid out as well as sliding in. But RimWorld doesn't really do animated windows so it would fit the style if it did just hide.

@mibac138
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I consider sliding out to be a possible future improvement. When first implementing this, I wanted to implement sliding out too, even if to just see how it looks like, but it's more complicated and has some additional edge-cases to consider, so I just left it at sliding in only for now.

@notfood notfood added enhancement New feature or request. 1.6 Fixes or bugs relating to 1.6 (Not Odyssey). labels Sep 16, 2025
@notfood notfood moved this to In review in 1.6 and Odyssey Sep 16, 2025
@notfood notfood merged commit f249523 into rwmt:dev Sep 16, 2025
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@github-project-automation github-project-automation bot moved this from In review to Done in 1.6 and Odyssey Sep 16, 2025
@mibac138 mibac138 deleted the join-request-window branch September 17, 2025 02:27
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1.6 Fixes or bugs relating to 1.6 (Not Odyssey). enhancement New feature or request.

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3 participants