Skip VTR map updates during joinpoint reload#865
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Pull request overview
This PR addresses join point save/reload inconsistencies by preventing viewed-map tracking updates from being sent while SaveAndReload() is in progress, and by ensuring VTR map resend bookkeeping is fully reset when multiplayer stops.
Changes:
- Skip sending viewed-map (PlayerCount) updates while
Multiplayer.reloadingis true. - Reset
VTRSync.lastSentAtTickalongsidelastMovedToMapIdso a fresh session doesn’t inherit resend suppression state.
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Fixes #862
Summary
Validation