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28 changes: 18 additions & 10 deletions Source/Client/Windows/BootstrapConfiguratorWindow.BootstrapFlow.cs
Original file line number Diff line number Diff line change
Expand Up @@ -334,19 +334,27 @@ private void FinalizeBootstrapSave(string path)
private void ReturnToMenuAndReconnect()
{
GenScene.GoToMainMenu();
OnMainThread.Enqueue(() =>
LongEventHandler.ExecuteWhenFinished(ReconnectAfterReturningToMenu);
}

private void ReconnectAfterReturningToMenu()
{
if (Current.ProgramState != ProgramState.Entry || Current.Game != null)
{
saveUploadStatus = "Reconnecting to upload save...";
Multiplayer.StopMultiplayer();
saveUploadStatus = "Waiting to finish returning to menu...";
LongEventHandler.ExecuteWhenFinished(ReconnectAfterReturningToMenu);
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return;
}

if (reconnectConnector == null)
{
saveUploadStatus = "No connector available to reconnect to the bootstrap server.";
return;
}
saveUploadStatus = "Reconnecting to upload save...";

if (reconnectConnector == null)
{
saveUploadStatus = "No connector available to reconnect to the bootstrap server.";
return;
}

ClientUtil.TryConnectWithWindow(reconnectConnector, false);
});
ClientUtil.TryConnectWithWindow(reconnectConnector, false);
}

private void StartUploadSaveZip()
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