Rewrite the browser section for the tree and the port filter
Presets open from a ▸ on the left, not a +11 on the right. Every row shows
p n c → p n c with what it hasn't got greyed out, in the same colours the
ports and cords wear on the canvas. Six switches under the search box filter
by them. One track row, with your groups listed first.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VyyB7ck7HM2PYykXq5ZTZV
Document the bounded fractal node
Co-authored-by: Codex <noreply@openai.com>
Document agent flow authoring
Co-authored-by: Codex <noreply@openai.com>
Next flow is n, not l
The noun changed, so the mnemonic did. f was the obvious first choice and is
already fullscreen.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VyyB7ck7HM2PYykXq5ZTZV
Call it visual[flow], and a look a flow
A flow is a group of nodes joined together, which is what you are making — the
old word described the output. The suite is open[flow]; this page is its
visuals half.
Also rewrites the browser section: flows now have a shelf of their own above
the nodes, marked ◈ and saying how many nodes are inside, with two verbs per
row — open it, or place it in the flow you have open. Nodes are one per row
with what they take and give on the right. ⤢ on a flow node opens it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VyyB7ck7HM2PYykXq5ZTZV
Document next-look visuals hotkey
Co-authored-by: Codex <noreply@openai.com>
Drop The set from the looks table
It was one node, and it is not in the library any more.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VyyB7ck7HM2PYykXq5ZTZV
The looks keep going on a click, and the palettes are five and loud
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SdCfpi4A3ff38DXY6HJ9ue
Three more looks come with it
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SdCfpi4A3ff38DXY6HJ9ue
Explain sending the picture to the projector
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Explain the unified node face
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A place, and numbers that are not called knobs
`place` builds a point out of two numbers, which nothing could do before:
the canvas could take a point apart with `polar` and never put one back
together. Worth saying plainly that a place is the same spot for every
part of the frame, so a picture read at one comes out as a single flat
colour — which is what you want when you are after a colour and never
what you want on its own.
And the word "knob" is gone for the number a node holds on an inlet. It is
a value, on the face, and the node in *numbers* is a `value` rather than a
knob. Also fixes two stale names: `posterize` has a *steps* control, not a
*levels* one.
A lens has two outlets
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XgWVKDg9bAtZhhDoQjtqE4
Three room nodes, not four
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XgWVKDg9bAtZhhDoQjtqE4
Say where the one is, and that pressing 1 sets it
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XgWVKDg9bAtZhhDoQjtqE4
Visuals: ten looks come with it, three of them portals
Visuals: a look is a graph you build, and it plays itself
The page described a cascade — a look bound to a song, a stack with a base and
overlays, a four-scope override gesture. None of that is how the rig works any
more, so the page is rewritten rather than patched.
A look is a canvas of nodes with one output. Everything that feeds it is
something you dropped there: the Live set, the pictures, the effects, the
meters, the song, and other looks. The browser lists the nodes with presets
under them, an inlet you have not wired is a number you can turn on the node's
own face, and a cord pulls from either end.
It plays itself. The wheel turns through every look and colourway you have made
on musical time, so a set it has never seen still gets a show — and a song
saying otherwise is an override rather than the way you are meant to work.
New: building with nothing playing (the room's dialled conditions, and the
stand-in tracks that mean a look built on the set is not black at a desk), the
floating picture and clicking a node face to fill it, `out` being neither
addable nor deletable, and what the four shipped looks are each for.
Add the visuals page, and put it in the manual
The rig has had no user-facing page at all. This is the one a person reads before
touching it: looks are the unit, a stack of them is a composition, and the order
of work is **design first, bind after** — build a library with nothing playing,
then point the set at it.
Says out loud that it does not need Ableton running, because that is the thing
most likely to be assumed and it is the reason the designer exists.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XgWVKDg9bAtZhhDoQjtqE4