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The game closes without generating a crash report when entering a world if logging is disabled in CurseForge/Modrinth. #1094

@MollanT

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@MollanT

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Hello, I ran into a problem: whenever I tried to enter a world, the game would just close without generating a crash report. After trying to figure out the problem, I realized that if I leave CurseForge/ModRinth enabled when launching the launcher, I can enter the world without any issues, but if I close it before entering, the game just closes when I try to enter the world. After trying other launchers, I realized that if I have logging enabled in some other window, I can enter the world without any issues, but as soon as I turn it off, the game crashes.

As I mentioned earlier, no crash report is even generated, so here are all the other logs I received. Instead of a crash report, I have attached the debug log.

https://mclo.gs/3ct5Wpf latest
https://mclo.gs/zYiKcYG launcher log

Debug log

https://mclo.gs/YK3QLfS

I'm running the game on version 1.21.1 of Neoforge 21.1.232

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