Context
Hello,
So, we have a server (which is not that powerful) with quite a lot of mods, but before the lasts days we never had any real issue, now the server crash every few minutes when a player is connectes.
In the crash report i can read
=> "java.lang.Error: ServerHangWatchdog detected that a single server tick took 60000004.00 seconds (should be max 0.05)" (60000004.00s > 1 year and 10 month)
and its coming from sable.
We have big sub-level, but they were not load during the crash.
Crash Report
https://mclo.gs/QWD4YGz
Context
Hello,
So, we have a server (which is not that powerful) with quite a lot of mods, but before the lasts days we never had any real issue, now the server crash every few minutes when a player is connectes.
In the crash report i can read
=> "java.lang.Error: ServerHangWatchdog detected that a single server tick took 60000004.00 seconds (should be max 0.05)" (60000004.00s > 1 year and 10 month)
and its coming from sable.
We have big sub-level, but they were not load during the crash.
Crash Report
https://mclo.gs/QWD4YGz