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Moving a sublevel around while it has a first point of a joint attached causes a panic #15

@illucc

Description

@illucc

Context

In my case i attached a spring to a block, moved it around with the creative thingy (had it break leaves in case that could affect it) and that caused a panic.

Relevant log snippet

thread '<unnamed>' (37559) panicked at /usr/local/cargo/git/checkouts/rapier-b7330b82f1d0b14c/a728067/crates/rapier3d/../../src/dynamics/joint/impulse_joint/impulse_joint_set.rs:403:26:
Internal error: island should be awake.
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
thread '<unnamed>' (37559) panicked at /rustc/de6d33c033441c5880b863f94d7a3ec8cad141bd/library/core/src/panicking.rs:225:5:
panic in a function that cannot unwind
stack backtrace:
   0:     0x7fc3245cdf4a - <unknown>
   1:     0x7fc3245e1e1a - <unknown>
   2:     0x7fc3245d26c2 - <unknown>
   3:     0x7fc3245b58ff - <unknown>
   4:     0x7fc3245c7181 - <unknown>
   5:     0x7fc3245c73eb - <unknown>
   6:     0x7fc3245b59ea - <unknown>
   7:     0x7fc3245ab029 - <unknown>
   8:     0x7fc3245b664d - <unknown>
   9:     0x7fc3245e230d - <unknown>
  10:     0x7fc3245e228b - <unknown>
  11:     0x7fc3245e2417 - <unknown>
  12:     0x7fc32449c378 - Java_dev_ryanhcode_sable_physics_impl_rapier_Rapier3D_step
thread caused non-unwinding panic. aborting.

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