Description
Sable version: 1.2.2 (updated from 1.1.3)
Minecraft version: 1.21.1
Modloader: NeoForge 21.1.228
mods involved:
Server crashes with "java.lang.IllegalStateException: Recursive update"
when generating or loading chunks containing Twilight Forest's Final Castle
(biome: twilightforest:thornlands / final_plateau).
This crash still occurs in version 1.2.2 (previously happened in 1.1.3).
The crash happens specifically when Sable tries to process the collision
shape of ForceFieldBlock from Twilight Forest.
StackTrace (key part):
java.lang.IllegalStateException: Recursive update
at java.base/java.util.concurrent.ConcurrentHashMap.computeIfAbsent(...)
at TRANSFORMER/sable@1.2.2/...RapierVoxelColliderBakery.getPhysicsDataForBlock(...)
at TRANSFORMER/sable@1.2.2/...RapierVoxelColliderBakery.buildPhysicsDataForBlock(...)
at TRANSFORMER/twilightforest...ForceFieldBlock.fullFaceOrSimilarForceField(...)
at TRANSFORMER/twilightforest...ForceFieldBlock.cornerConnects(...)
at TRANSFORMER/twilightforest...ForceFieldBlock.getShape(...)
How the crash chain works:
- Server generates/loads Final Castle in Twilight Forest
- ForceFieldBlock.getShape() is called to determine block shape
- ForceFieldBlock checks neighboring blocks via LevelAccelerator.getBlockState()
- This triggers Sable's physics pipeline (handleBlockChange)
- Sable tries to compute collision shape for the block
- This calls back into ForceFieldBlock.getShape()
- Recursive loop → ConcurrentHashMap.computeIfAbsent throws Recursive update
How to reproduce:
- Install Sable 1.2.2 and Twilight Forest 4.8.3345 on NeoForge 1.21.1
- Go to Twilight Forest dimension
- Find or generate a Final Castle (biome: thornlands)
- Server crashes when ForceFieldBlock is loaded
Crash report attached
latest log attached
Game Log
https://mclo.gs/Ot9Y31F - crash report , https://mclo.gs/nHROZSl - latest log
Description
Sable version: 1.2.2 (updated from 1.1.3)
Minecraft version: 1.21.1
Modloader: NeoForge 21.1.228
mods involved:
Server crashes with "java.lang.IllegalStateException: Recursive update"
when generating or loading chunks containing Twilight Forest's Final Castle
(biome: twilightforest:thornlands / final_plateau).
This crash still occurs in version 1.2.2 (previously happened in 1.1.3).
The crash happens specifically when Sable tries to process the collision
shape of ForceFieldBlock from Twilight Forest.
StackTrace (key part):
java.lang.IllegalStateException: Recursive update
at java.base/java.util.concurrent.ConcurrentHashMap.computeIfAbsent(...)
at TRANSFORMER/sable@1.2.2/...RapierVoxelColliderBakery.getPhysicsDataForBlock(...)
at TRANSFORMER/sable@1.2.2/...RapierVoxelColliderBakery.buildPhysicsDataForBlock(...)
at TRANSFORMER/twilightforest...ForceFieldBlock.fullFaceOrSimilarForceField(...)
at TRANSFORMER/twilightforest...ForceFieldBlock.cornerConnects(...)
at TRANSFORMER/twilightforest...ForceFieldBlock.getShape(...)
How the crash chain works:
How to reproduce:
Crash report attached
latest log attached
Game Log
https://mclo.gs/Ot9Y31F - crash report , https://mclo.gs/nHROZSl - latest log