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Add support for replays against/involving AI/CPU players
Add support for replays played on mods (such as CheatMod)
Add human indicator to Player structs, to differentiate between human and AI players
Breaking Changes
On the Player struct, steam_id and profile_id are now Option<u64> types because AI/CPU players do not have these fields. If the human field is true, these fields will have Some values; if it's false, these will be None.