Releases: s1gh/RLToolkit
Releases · s1gh/RLToolkit
Release list
v0.5.4
v0.5.3
Version bump launcher 0.5.2 -> 0.5.3
v0.5.0
Plugin browser
The launcher's Plugins section now has a Browse tab next to Installed. It lists every plugin from the catalog, marks the ones you already have, and installs the rest with one click. No more downloading .rltp files by hand.
Check for updates
New Check for updates button next to Install plugin…. Forces a fresh catalog poll instead of waiting for the background one. A dimmed "Last checked Xm ago" label shows how recent the data is.
Fixes
- Uninstalling a plugin now also clears its overlay widget in-game (previously the iframe stuck around until the launcher was restarted).
v0.4.1
Fixes
- Session Tracker: goals and saves no longer get silently decremented when entering freeplay after a match.
A backend tick-diff guard was too narrow and let a negative score delta slip through across the match → freeplay boundary, which the plugin then applied as a decrement on session totals. Stat counters can no longer go backwards.
v0.4.0
SDK additions
- _HatTrick now fires reliably on a player's third real goal (decoupled from RL's unreliable HatTrick
statfeed). - _BoostPickup payloads include isBigPad so plugins can filter big pads without guessing at delta thresholds.
Fixes
- Windows overlay no longer paints a phantom title bar.
- Overlay shadow disabled on Windows to prevent edge artifacts.
v0.3.2
v0.3.1
- Plugin updates no longer wipe your overlay position or enable/disable state — only size and opacity get
reset. - Fixed a phantom title bar flashing on the overlay window on Windows.
- Session Tracker: me-only stats by default, split fastest-ball vs. fastest-hit, fixed W/L tracking, clearer
labels and spacing. - New SDK signals: _BoostConsumed on the typed event bus, IsMe on boost events, _MatchEnded winner fallback
v0.2.1
RL Toolkit v0.2.1
What's new
- Plugin auto-updates. Catalog-driven update checks with SHA-256-verified downloads. Update pills and an "Update all" button on the dashboard.
- Player MMR API (
/api/mmr). Plugins can fetch live Rocket League MMR for the current player or any other player. Supports Steam, PSN, Xbox, Switch, Epic. 5-minute cache (in-memory + disk), rate-limited, circuit-breakered. - Demolitions plugin rewrite. Same visual design, cleaner internals.
- Déjà Vu rewritten as a leaner overlay-only plugin.
Improvements
- Adaptive launcher status polling that pauses when hidden.
- Event-driven focus watcher on Wayland.
- Dashboard polish: update pills, button hover/wrap, plugin headers.
- Go bumped to 1.25.
See docs/PLUGINS.md for the new /api/mmr endpoint reference.
Latest plugin catalog
Rolling release of packaged plugins. Updated by the release-plugins workflow.