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v3.0.0 - Living Persistent World + cross-language surfaces + multiplayer core

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@sadhaka sadhaka released this 05 Jun 16:41
· 81 commits to main since this release

Deterministic server-authoritative world engine: Any-System ruleset AST, world snapshot+replay, offline Epoch tick, fail-closed suspend/resume, and the real-time multiplayer core (command frames + rollback reconciliation + region hashing). One Rust core, byte-identical across TypeScript (npm), WASM, PyO3, and a C ABI.