A basic template for Godot 4 involving basic multiplayer for a 3D game. Features basic functionality where multiple players can connect to a server and move around. Player positions should be synced, and players will get a name tag based upon their system username.
- Requires make to be installed.
- Update GODOT variable in Makefile to match your install location.
- Run command:
Run game as host:
make host
Run game as client:
make client
Run game as dedicated server:
make dedicated
Export game:
make release