I made this BreakOut game using HTML, CSS & JavaScript. It is a part of my childhood game collection.
- HTML
- CSS
- JavaScript
- VS Code
- Move the paddle left and right to keep the ball in play
- Break blocks to earn points
- Watch the difficulty increase as new rows generate
- Restart the game after losing
- Track score in real-time
1. Level System
>The game now progresses automatically
>Blocks increase with each level
>Ball speed increases
=> Before: one static level
=> Now: infinite progression system
2. Lives System
>You don’t lose instantly anymore
>Ball resets after each miss
>Game ends only when lives = 0
>Fixed negative lives bug
=> Before: instant game over
=> Now: actual gameplay loop
3. Start + Pause System
>ENTER → start game
>P → pause/resume
>Game doesn’t run in background anymore
=> Before: game runs immediately
=> Now: controlled flow like real games
4. High Score System
>Uses localStorage
>Saves the best score even after refresh
>Updates only when beaten
=> Before: score resets always
=> Now: persistent progress
5. Background System
>Gradient background added
>Replaced plain black screen
=> Before: static black
=> Now: visually styled game
6. Fixed Lives Going Negative
>Prevented multiple frame hits
>Added proper life handling logic
7. Fixed Game Flow Order
>Start → Pause → Game → Game Over handled correctly
>Prevented update loop bugs
8. Removed Rendering Conflicts
>Removed duplicate clearRect()
>Fixed background flickering
9. Fixed Critical Typos
10. HUD (Score UI) Improved
>Score, Level, Lives, High Score aligned properly
>No more text going outside canvas
GAME STRUCTURE IMPROVED
=> game now has:
>Proper game states (start/pause / game over)
>Separated logic (update/draw/helpers)
>Cleaner flow
>Better readability
=> ← Arrow Left → Move paddle left
=> → Arrow Right → Move paddle right
=> Space → Restart game after Game Over
- HTML Setup
- Canvas Initialization
- Game Objects
- Game Loop
- Movement & Controls
- Collision Detection
- Game Logic
- How to use the HTML Canvas API
- How game loops work using requestAnimationFrame()
- Basics of collision detection
- Managing game state (score, reset, game over)
- Handling user input with keyboard events
- Structuring a project with HTML, CSS, and JavaScript
- Add sound effects
- Add levels with increasing difficulty
- Improve collision accuracy (real physics feel)
- Add lives instead of instant Game Over
- Add start screen / pause feature
- Add mobile touch controls
- Add high score saving system
- Improve UI (animations, colors, effects)