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@samsmithyeah samsmithyeah tagged this 09 Jun 07:05
* ci: use macos-26 for iOS simulator agent build

Ensures the prebuilt @tapsmith/agent-ios-simulator-* packages are
built against the iOS 26 SDK, matching users on Xcode 26.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: add extractSdkVersion() for xctestrun SDK detection

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: add auto-build cache to simulator xctestrun resolution order

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: add iOS simulator agent auto-build on SDK mismatch

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: use ensureSimulatorAgent() in CLI for auto-build on SDK mismatch

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: doctor reports iOS SDK version mismatch with auto-build hint

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: address PR review feedback for iOS auto-build

- Use process.arch for ARCHS instead of hardcoding arm64 (Intel Mac support)
- Include xcodebuild stdout tail in error on build failure
- Clean up stale xctestrun files in cache before copying new ones
- Use accurate progress message on ensureSimulatorAgent failure

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* docs: add multi-SDK iOS simulator agent package design spec

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* docs: add multi-SDK iOS simulator agent implementation plan

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* refactor: move getInstalledSimulatorSdkVersion to ios-device-resolve

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: SDK-aware xctestrun resolution from npm package subdirectories

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: update iOS agent package files to include sdk-*/ subdirectories

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* ci: build iOS simulator agent on two macOS versions for multi-SDK packages

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: correct eslint-disable placement in iOS simulator build tests

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* chore: remove superpowers docs from tracking (already gitignored)

* fix: address PR review feedback for multi-SDK resolution

- Pick newest xctestrun across all sdk-*/ subdirs (not first match)
- Guard against undefined stdout on xcodebuild spawn failure
- Verify cached xctestrun SDK matches before returning it

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* perf: cache getInstalledSimulatorSdkVersion and skip on non-macOS

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* chore: bump all packages to 0.1.3

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* chore: bump tapsmith-core to 0.1.3

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* chore: update benchmark lockfile to 0.1.3

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: clean up build dir after copy, auto-build when no prebuilt found

- Remove temporary DerivedData build directory after products are cached
- Try building from source before erroring when no xctestrun exists

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* chore: bump website footer version to 0.1.3

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: mock process.platform in SDK version tests for Linux CI

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: surface build error when auto-build from source fails

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat: show xctestrun source in doctor (auto-build cache, npm package, DerivedData)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: use temp dir for xcodebuild, try/finally cleanup, silent build

- Use mkdtempSync for build dir to avoid collisions
- Wrap build + copy in try/finally to guarantee cleanup on failure
- Run xcodebuild silently, only surface output on failure
- Check Debug-iphonesimulator exists before copying

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: use os.machine() for Rosetta-proof arch detection, better spawn errors

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: skip stale auto-build cache when npm package has exact SDK match

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: delete .sdk-version before build to prevent stale cache on interruption

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* docs: add npm README and homepage/bugs links to package.json

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: require .sdk-version marker for cache trust, add xcrun timeout

- Skip auto-build cache if .sdk-version marker is missing (interrupted build)
- Add 5s timeout to xcrun to prevent hang on pending Xcode license

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: remove duplicate installedSdk, add encoding to execFile, remove dead cache check

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: read .sdk-version file content instead of parsing xctestrun filename for cache

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: let ensureSimulatorAgent handle iOS xctestrun resolution in CI

The E2E workflow was manually resolving the xctestrun path and passing
it via TAPSMITH_IOS_XCTESTRUN, bypassing ensureSimulatorAgent() and
its SDK mismatch detection. Now the CI build artifact is staged into
the auto-build cache (~/.tapsmith/ios-simulator-agent/) with an SDK
version marker, and the resolver picks it up naturally.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* Revert "fix: let ensureSimulatorAgent handle iOS xctestrun resolution in CI"

This reverts commit c25ef8aa460a03b64ab9196424a743ce6a882552.

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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