v1.4.1 — Isometric camera angle & sky fixes
Small fixes for the isometric view.
Changes
- Isometric camera angle. Framing and rotating the isometric camera used the default
XYZEuler order, which pitched around world-X after the yaw and skewed the view to an off angle. The isometric rotation (and the camera'srotation.order) is now pinned toYXZ— yaw around world-up first, then pitch. - Isometric background. Nudged the sky-blue background color to match the
minecraft_day.hdrsky.