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v1.4.1 — Isometric camera angle & sky fixes

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@Nano112 Nano112 released this 09 Jun 14:22
· 9 commits to master since this release

Small fixes for the isometric view.

Changes

  • Isometric camera angle. Framing and rotating the isometric camera used the default XYZ Euler order, which pitched around world-X after the yaw and skewed the view to an off angle. The isometric rotation (and the camera's rotation.order) is now pinned to YXZ — yaw around world-up first, then pitch.
  • Isometric background. Nudged the sky-blue background color to match the minecraft_day.hdr sky.