You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
David Huerta edited this page Oct 19, 2013
·
5 revisions
Schi.sm design goals:
Design for Humans, not Storefronts
Most design in handsets like smartphones has stagnated to become slightly tweaked variants of the latest iDevice; A design with a storefront in mind. We aim to build something with actual people in mind. People who drop things and don't want to rub their thumbs over glass shards to make a call.
Design for Repairability
Most phones are manufactured in such a way that makes them hostile to self-repair, thus undoing the revolutionary part of the industrial revolution while increasing its wastefulness. We aim to build a device that wants to be hacked.
Design for Boldness
What we aim to do is not mainstream. It is defiant. It is cypherpunk as fuck and we must build an aesthetic to match that essence in a way that would make the iPhone 4S Gold faint.